Kelsidavis-WoWee/src/ui
kelsi davis dfc4008ec7 Add Tier 8 commands: advanced targeting system
Targeting Commands:
- /cleartarget - Clear current target selection
- /targetenemy - Cycle to next hostile target (Tab equivalent)
- /targetfriend - Cycle to next friendly player
- /targetlasttarget, /targetlast - Switch to previous target
- /targetlastenemy - Cycle to previous hostile target
- /targetlastfriend - Cycle to previous friendly player
- /focus - Set current target as focus (client-side)
- /clearfocus - Clear focus target

Implementation:
- Added focusGuid and lastTargetGuid to GameHandler for client-side tracking
- setTarget() now automatically saves previous target to lastTargetGuid
- setFocus() and clearFocus() manage focus target with user feedback
- targetLastTarget() swaps current and previous targets
- targetEnemy() cycles through hostile entities (Units)
- targetFriend() cycles through friendly entities (Players)
- Both targetEnemy/targetFriend support reverse parameter for backwards cycling

Features:
- Focus targeting is client-side (no server opcode in 3.3.5a)
- Last target tracking happens automatically on every target change
- Enemy/friend cycling iterates through visible entities
- Provides user feedback when no targets available
- Tab-like cycling behavior with wraparound

All commands work entirely client-side for responsive targeting.
2026-02-07 13:44:36 -08:00
..
auth_screen.cpp Improve login screen UI with simplified text and compatibility mode 2026-02-07 12:23:03 -08:00
character_create_screen.cpp Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00
character_screen.cpp Remove single-player mode to focus on multiplayer 2026-02-06 23:52:16 -08:00
game_screen.cpp Add Tier 8 commands: advanced targeting system 2026-02-07 13:44:36 -08:00
inventory_screen.cpp Fix compilation errors from single-player removal 2026-02-07 00:00:06 -08:00
quest_log_screen.cpp Restructure inventory UI, add vendor selling, camera intro on all spawns, and quest log 2026-02-06 13:47:03 -08:00
realm_screen.cpp Fix terrain streaming loop and auto-select single realm/character 2026-02-06 14:56:26 -08:00
spellbook_screen.cpp Simplify spellbook tabs to class specialties + General 2026-02-06 21:27:34 -08:00
talent_screen.cpp Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder 2026-02-06 16:04:25 -08:00
ui_manager.cpp Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00