Kelsidavis-WoWee/src/core
Kelsi eca570140a fix: eliminate 8-second teleport freeze on same-map teleport
Replace processAllReadyTiles() with bounded processReadyTiles() in the
same-map teleport and reconnect paths. processAllReadyTiles finalizes
every pending tile synchronously with a GPU sync wait, which caused
8+ second main-thread stalls when many tiles were queued. The bounded
version processes 1-4 tiles per call with async GPU upload — remaining
tiles finalize incrementally over subsequent frames.
2026-03-18 07:54:05 -07:00
..
application.cpp fix: eliminate 8-second teleport freeze on same-map teleport 2026-03-18 07:54:05 -07:00
input.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.cpp Replace heap allocation with view 2026-03-06 18:41:41 +02:00
memory_monitor.cpp fix: animation stutter, resolution crash, memory cap, spell tooltip hints, GO collision 2026-03-10 22:26:50 -07:00
window.cpp Fix WMO wall collision, normal mapping, POM backfill, and M2/WMO rendering performance 2026-03-07 22:03:28 -08:00