Kelsidavis-WoWee/src/core
Kelsi 1003b25ff4 Improve runtime stutter handling and ground clutter performance
- reduce per-tile ground clutter generation pressure and enforce tighter caps to avoid spikes

- remove expensive detail dedupe scans from the hot render path

- add progressive/lazy clutter updates around player movement to smooth frame pacing

- lower noisy runtime INFO logging to DEBUG/throttled paths

- keep terrain/game screen updates responsive while preserving existing behavior
2026-02-21 01:26:16 -08:00
..
application.cpp Improve runtime stutter handling and ground clutter performance 2026-02-21 01:26:16 -08:00
input.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.cpp Fix WMO visibility culling and renderer initialization guards 2026-02-18 22:41:05 -08:00
memory_monitor.cpp Add macOS and Windows ARM64 builds; fix memory_monitor for macOS 2026-02-18 17:42:42 -08:00
window.cpp Add video settings UI and refresh loading assets 2026-02-05 16:11:00 -08:00