Kelsidavis-WoWee/src
Kelsi 0d002c9070 feat: enable NPC helmet attachments with fallback logic for missing attachment points
Add fallback logic to use bone 0 for head attachment point (ID 11) when models
don't have it explicitly defined. This improves helmet rendering compatibility
on humanoid NPC models that lack explicit attachment 11 definitions. Re-enable
helmet attachments now that the fallback logic is in place.
2026-03-11 09:56:04 -07:00
..
audio audio: stop precast sound on spell completion, failure, or interrupt 2026-03-09 21:04:24 -07:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core feat: enable NPC helmet attachments with fallback logic for missing attachment points 2026-03-11 09:56:04 -07:00
game fix: correct Classic/TBC loot packet format parsing (missing randomSuffix/randomPropId) 2026-03-11 05:09:43 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline fix: animation stutter, resolution crash, memory cap, spell tooltip hints, GO collision 2026-03-10 22:26:50 -07:00
rendering feat: enable NPC helmet attachments with fallback logic for missing attachment points 2026-03-11 09:56:04 -07:00
ui feat: implement TOGGLE_MINIMAP and TOGGLE_RAID_FRAMES keybindings 2026-03-11 09:24:37 -07:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00