Kelsidavis-WoWee/include/network/packet.hpp
Kelsi 03aa915a05 refactor: move packetHasRemaining into Packet::hasRemaining method
Add Packet::hasRemaining(size_t) and remove free function from
game_handler.cpp. Replaces 8 call sites with method calls.
2026-03-25 13:02:49 -07:00

55 lines
1.6 KiB
C++

#pragma once
#include <vector>
#include <cstdint>
#include <string>
namespace wowee {
namespace network {
class Packet {
public:
Packet() = default;
explicit Packet(uint16_t opcode);
Packet(uint16_t opcode, const std::vector<uint8_t>& data);
Packet(uint16_t opcode, std::vector<uint8_t>&& data);
void writeUInt8(uint8_t value);
void writeUInt16(uint16_t value);
void writeUInt32(uint32_t value);
void writeUInt64(uint64_t value);
void writeFloat(float value);
void writeString(const std::string& value);
void writeBytes(const uint8_t* data, size_t length);
uint8_t readUInt8();
uint16_t readUInt16();
uint32_t readUInt32();
uint64_t readUInt64();
float readFloat();
std::string readString();
uint16_t getOpcode() const { return opcode; }
const std::vector<uint8_t>& getData() const { return data; }
size_t getReadPos() const { return readPos; }
size_t getSize() const { return data.size(); }
size_t getRemainingSize() const { return data.size() - readPos; }
bool hasRemaining(size_t need) const { return readPos <= data.size() && need <= (data.size() - readPos); }
bool hasFullPackedGuid() const {
if (readPos >= data.size()) return false;
uint8_t mask = data[readPos];
size_t guidBytes = 1;
for (int bit = 0; bit < 8; ++bit)
if (mask & (1u << bit)) ++guidBytes;
return getRemainingSize() >= guidBytes;
}
void setReadPos(size_t pos) { readPos = pos; }
private:
uint16_t opcode = 0;
std::vector<uint8_t> data;
size_t readPos = 0;
};
} // namespace network
} // namespace wowee