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camera.hpp
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Fix camera occlusion and stabilize WMO/M2 collision behavior
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2026-02-03 16:04:21 -08:00 |
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camera_controller.hpp
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Suppress movement after teleport/portal, add shadow distance slider
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2026-03-06 20:38:58 -08:00 |
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celestial.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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character_preview.hpp
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Fix character preview facing and add 4x MSAA to preview render target
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2026-02-23 10:48:26 -08:00 |
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character_renderer.hpp
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Fix WMO wall collision, normal mapping, POM backfill, and M2/WMO rendering performance
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2026-03-07 22:03:28 -08:00 |
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charge_effect.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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clouds.hpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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frustum.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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lens_flare.hpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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levelup_effect.hpp
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Add 3D level-up effect using LevelUp.m2 spell model
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2026-02-19 20:36:25 -08:00 |
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lighting_manager.hpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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lightning.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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loading_screen.hpp
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Background normal map generation, queue-draining load screen warmup
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2026-03-07 18:40:24 -08:00 |
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m2_renderer.hpp
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Fix M2 animated instance flashing (deer/bird/critter pop-in)
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2026-03-07 22:47:07 -08:00 |
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material.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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mesh.hpp
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Initial commit: wowee native WoW 3.3.5a client
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2026-02-02 13:03:22 -08:00 |
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minimap.hpp
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Fix sun quad visibility, minimap opacity, audio scaling, and rename music toggle
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2026-02-23 08:01:20 -08:00 |
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mount_dust.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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performance_hud.hpp
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Add gameplay systems: combat, spells, groups, loot, vendors, and UI
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2026-02-04 10:31:03 -08:00 |
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quest_marker_renderer.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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renderer.hpp
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Parallel animation updates, thread-safe collision, M2 pop-in fix, shadow stabilization
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2026-03-07 22:29:06 -08:00 |
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scene.hpp
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Optimize release builds: LTO, -O3, visibility, micro-perf fixes
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2026-02-18 20:10:47 -08:00 |
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shader.hpp
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Implement shadow mapping pipeline for terrain and models
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2026-02-04 16:08:35 -08:00 |
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sky_system.hpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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skybox.hpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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starfield.hpp
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Add configurable MSAA anti-aliasing, update auth screen and terrain shader
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2026-02-22 02:59:24 -08:00 |
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swim_effects.hpp
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Add ambient insect particles near water vegetation, fix firefly particles, and improve water foam
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2026-02-23 07:18:44 -08:00 |
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terrain_manager.hpp
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Revert "Further reduce tile streaming aggressiveness"
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2026-03-07 23:02:25 -08:00 |
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terrain_renderer.hpp
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Faster terrain/model loading: more workers, batched finalization, skip redundant I/O
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2026-03-07 12:32:39 -08:00 |
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texture.hpp
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Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
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2026-02-04 15:05:46 -08:00 |
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video_player.hpp
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Play looping MP4 behind auth screen
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2026-02-05 15:34:29 -08:00 |
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vk_buffer.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_context.hpp
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Fix WMO wall collision, normal mapping, POM backfill, and M2/WMO rendering performance
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2026-03-07 22:03:28 -08:00 |
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vk_frame_data.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_pipeline.hpp
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Fix specular direction by correcting front face winding for Vulkan Y-flip
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2026-02-23 04:02:21 -08:00 |
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vk_render_target.hpp
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Fix character preview facing and add 4x MSAA to preview render target
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2026-02-23 10:48:26 -08:00 |
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vk_shader.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_texture.hpp
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Vulcan Nightmare
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2026-02-21 22:04:17 -08:00 |
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vk_utils.hpp
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Fix all build warnings
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2026-02-23 19:16:47 -08:00 |
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water_renderer.hpp
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Add water refraction toggle with per-frame scene history
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2026-03-06 19:15:34 -08:00 |
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weather.hpp
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Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
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2026-02-22 23:20:13 -08:00 |
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wmo_renderer.hpp
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Parallel animation updates, thread-safe collision, M2 pop-in fix, shadow stabilization
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2026-03-07 22:29:06 -08:00 |
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world_map.hpp
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Fix map exploration by checking subzone bits instead of only the parent zone bit
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2026-02-26 11:01:52 -08:00 |