Kelsidavis-WoWee/src/core
Kelsi 100d66d18b fix: play death/attack animations for online players, not just NPCs
Death, respawn, and melee swing callbacks only checked
creatureInstances_, so online players never played death animation when
killed, never returned to idle on resurrect, and never showed attack
swings. Extended all three callbacks to also check playerInstances_.

Also extended the game_handler death/respawn callback triggers to fire
for PLAYER entities (not just UNIT), and added spawn-time death
detection for players that are already dead when first seen.
2026-03-18 08:43:19 -07:00
..
application.cpp fix: play death/attack animations for online players, not just NPCs 2026-03-18 08:43:19 -07:00
input.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.cpp Replace heap allocation with view 2026-03-06 18:41:41 +02:00
memory_monitor.cpp fix: animation stutter, resolution crash, memory cap, spell tooltip hints, GO collision 2026-03-10 22:26:50 -07:00
window.cpp Fix WMO wall collision, normal mapping, POM backfill, and M2/WMO rendering performance 2026-03-07 22:03:28 -08:00