Kelsidavis-WoWee/tools/editor/cli_list_formats.cpp
Kelsi 42bc024bd3 feat(pipeline): add WSET (Wowee Item Set / Tier Bonus) catalog
51st open format — replaces ItemSet.dbc + ItemSetSpell.dbc
plus the AzerothCore-style item_set_spell SQL data. Closes
the tier-bonus gap left by WIT (which describes individual
items but not the set bonuses they grant when worn together).

Each entry binds up to 8 piece item IDs to up to 4 bonus
thresholds — at N pieces worn, the matching bonus spell
activates as an aura. Standard 2/4/6/8-piece tier set pattern
is the canonical case; 5-piece PvP sets with 2/4 bonuses are
also supported.

Cross-references with prior formats — itemIds[] point at
WIT.itemId, bonusSpellIds[] point at WSPL.spellId, and
requiredSkillId points at WSKL.skillId. requiredClassMask
is a 32-bit field (uint32_t) so bit positions match WCHC's
classId enum directly — Druid (bit 11 = 0x800) and Mage
(bit 8 = 0x100) wouldn't fit in a uint8_t.

CLI: --gen-itset (2 raid sets — Battlegear of Wrath +
Stormrage Raiment, real WoW item/spell IDs), --gen-itset-tier
(4 tier-1 progression sets covering plate / cloth / leather /
holy plate), --gen-itset-pvp (3 PvP gladiator 5-piece sets
with honor-rank skill thresholds), --info-wset, --validate-wset
with --json variants. Validator catches id+name+pieceCount
required, pieceCount/bonusCount within array bounds, piece-
slot drift (0 IDs within count or non-0 IDs past count),
bonus thresholds strictly ascending, no bonus threshold
exceeding pieceCount (would never trigger), and spellId=0
in any populated bonus slot.

Format graph: 50 → 51 binary formats. CLI flag count: 762
→ 767.
2026-05-09 19:54:36 -07:00

136 lines
7.9 KiB
C++

#include "cli_list_formats.hpp"
#include "cli_arg_parse.hpp"
#include <nlohmann/json.hpp>
#include <cstdio>
#include <cstring>
#include <string>
namespace wowee {
namespace editor {
namespace cli {
namespace {
// Static catalog of every novel open format the editor can
// currently emit, parse, and round-trip. Adding a new format
// requires appending one row here so --list-formats stays
// authoritative. The list is intentionally kept in
// introduction order so users can correlate against the
// commit history.
struct FormatRow {
const char* magic; // 4-char binary magic
const char* extension; // file suffix (with dot)
const char* category; // grouping label
const char* replaces; // proprietary source(s)
const char* description;
};
constexpr FormatRow kFormats[] = {
// World / asset / pipeline foundations.
{"WOM ", ".wom", "asset", "M2", "M2 model — bones / vertices / animations"},
{"WOB ", ".wob", "asset", "WMO", "WMO building — groups / portals / collision"},
{"WHM ", ".whm", "world", "ADT heightmap", "ADT terrain heightmap tile"},
{"WOT ", ".wot", "world", "ADT textures", "ADT terrain texture splats + alpha layers"},
{"WOW ", ".wow", "world", "WDT/WDL", "Per-zone world manifest + weather"},
// Catalog / DBC replacements.
{"WITM", ".wit", "items", "Item.dbc + item_template", "Item catalog (gear, consumables, quest items)"},
{"WCRT", ".wcrt", "creatures", "creature_template", "Creature catalog (NPCs, mobs, vendors)"},
{"WSPN", ".wspn", "wspn", "creature SQL", "Creature/object spawns by zone+coord"},
{"WLOT", ".wlot", "loot", "creature_loot_template", "Loot tables and drop chances"},
{"WGOT", ".wgot", "objects", "gameobject_template", "GameObject catalog (chests / doors)"},
{"WSND", ".wsnd", "audio", "SoundEntries.dbc", "Sound entry catalog"},
{"WSPL", ".wspl", "spells", "Spell.dbc + spell_template", "Spell catalog (effects, durations, costs)"},
{"WQTM", ".wqt", "quests", "quest_template + Quest*.dbc", "Quest catalog (objectives, rewards)"},
{"WMSX", ".wms", "maps", "Map.dbc + AreaTable.dbc", "Map and area catalog"},
{"WCHC", ".wchc", "chars", "ChrClasses.dbc + ChrRaces.dbc", "Class + race catalog"},
{"WACH", ".wach", "achieve", "Achievement.dbc + Criteria.dbc", "Achievement catalog with criteria"},
{"WTRN", ".wtrr", "trainers", "npc_trainer + Spell.dbc", "Trainer catalog (spell teaching)"},
{"WGSP", ".wgoss", "gossip", "gossip_menu + npc_gossip", "Gossip menu / dialog tree catalog"},
{"WTAX", ".wtax", "taxi", "TaxiNodes.dbc + TaxiPath.dbc", "Flight path catalog (taxi network)"},
{"WTAL", ".wtal", "talents", "Talent.dbc + TalentTab.dbc", "Talent tree catalog"},
{"WTKN", ".wtkn", "tokens", "ItemExtendedCost + currency", "Token / currency catalog"},
{"WTRG", ".wtrg", "triggers", "AreaTrigger.dbc + areatrigger", "Area trigger catalog"},
{"WTIT", ".wttl", "titles", "CharTitles.dbc", "Player title catalog"},
{"WSEA", ".wevt", "events", "GameEvent + spell_script", "Scripted event catalog"},
{"WMOU", ".wmnt", "mounts", "Mount.dbc + spell_mount", "Mount catalog (ground+flying)"},
{"WBGD", ".wbgd", "battle", "BattlemasterList.dbc + bg_*", "Battleground definition catalog"},
{"WMAL", ".wmal", "mail", "mail + mail_external", "In-game mail message catalog"},
{"WGEM", ".wgem", "gems", "GemProperties.dbc + Enchant.dbc", "Gem + enchantment catalog"},
{"WGLD", ".wgld", "guilds", "guild + guild_member", "Guild catalog (charters, ranks)"},
{"WPCD", ".wcnd", "cond", "Conditions + spell_proc_event", "Reusable condition rule catalog"},
{"WPET", ".wpet", "pets", "CreatureFamily.dbc + pet SQL", "Hunter pet + warlock minion catalog"},
{"WAUC", ".wauc", "auction", "auctionhouse + npc_auctioneer", "Auction house rules catalog"},
{"WCHN", ".wchn", "channels", "ChatChannels.dbc + chat_channel", "Chat channel catalog"},
{"WCMS", ".wcms", "cinematic", "Movie.dbc + CinematicCamera.dbc", "Cinematic catalog (videos, cutscenes)"},
{"WGLY", ".wgly", "glyphs", "GlyphProperties.dbc + GlyphSlot", "WotLK glyph catalog"},
{"WVHC", ".wvhc", "vehicles", "Vehicle.dbc + VehicleSeat.dbc", "Vehicle + seat-layout catalog"},
{"WHOL", ".whol", "holiday", "Holidays.dbc + game_event", "Calendar holiday + event catalog"},
{"WLIQ", ".wliq", "liquids", "LiquidType.dbc", "Liquid material catalog (water/lava/slime)"},
{"WANI", ".wani", "anim", "AnimationData.dbc", "Animation ID + fallback + weapon-flag catalog"},
{"WSVK", ".wsvk", "spellfx", "SpellVisualKit.dbc + SpellVisFx", "Spell visual kit (cast/proj/impact effects)"},
{"WWUI", ".wwui", "ui", "WorldStateUI.dbc + world_state", "World-state UI (BG scoreboards / siege counters)"},
{"WPCN", ".wpcn", "logic", "PlayerCondition.dbc + conditions", "Player condition (gates, AND/OR/NOT chains)"},
{"WTSK", ".wtsk", "crafting", "SkillLineAbility.dbc + recipes", "Trade skill recipes (per-profession crafts)"},
{"WCEQ", ".wceq", "creatures", "creature_equip_template", "Creature equipment loadout (visible weapons)"},
{"WSET", ".wset", "items", "ItemSet.dbc + ItemSetSpell.dbc", "Item set + tier-bonus catalog"},
// Additional pipeline catalogs without the alternating
// gen/info/validate CLI surface (loaded by the engine
// directly).
{"WFAC", ".wfac", "factions", "Faction.dbc + FactionTemplate", "Faction + reputation catalog"},
{"WLCK", ".wlck", "locks", "Lock.dbc", "Lock + key requirement catalog"},
{"WSKL", ".wskl", "skills", "SkillLine.dbc + SkillLineAbility","Skill / profession catalog"},
{"WOLA", ".wola", "light", "Light.dbc + LightParams.dbc", "Outdoor lighting / sky color catalog"},
{"WOWA", ".wowa", "weather", "weather + LightParams", "Per-zone weather schedule catalog"},
{"WMPX", ".wmpx", "worldmap", "WorldMapArea.dbc", "World map / minimap zone catalog"},
};
constexpr size_t kFormatsCount =
sizeof(kFormats) / sizeof(kFormats[0]);
int handleList(int& i, int argc, char** argv) {
bool jsonOut = consumeJsonFlag(i, argc, argv);
if (jsonOut) {
nlohmann::json j;
j["count"] = kFormatsCount;
nlohmann::json arr = nlohmann::json::array();
for (const auto& row : kFormats) {
arr.push_back({
{"magic", row.magic},
{"extension", row.extension},
{"category", row.category},
{"replaces", row.replaces},
{"description", row.description},
});
}
j["formats"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("Wowee open formats: %zu total\n", kFormatsCount);
std::printf("\n");
std::printf(" magic ext category replaces description\n");
std::printf(" ------- ------- ----------- -------------------------------- -----------\n");
for (const auto& row : kFormats) {
std::printf(" %-7s %-7s %-11s %-32s %s\n",
row.magic, row.extension, row.category,
row.replaces, row.description);
}
return 0;
}
} // namespace
bool handleListFormats(int& i, int argc, char** argv, int& outRc) {
if (std::strcmp(argv[i], "--list-formats") == 0) {
outRc = handleList(i, argc, argv); return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee