Kelsidavis-WoWee/include
Kelsi 92031102e4 Add mount pitch and roll for realistic taxi flight animation
Flying mounts now tilt and bank realistically during taxi flights:
- Pitch (up/down): calculated from spline tangent's z-component (altitude change)
- Roll (banking): proportional to turn rate, clamped to ~40 degrees
- Yaw: existing horizontal orientation from spline direction

Implementation:
- Added mountPitch_ and mountRoll_ to Renderer (radians)
- Updated TaxiOrientationCallback to pass yaw, pitch, roll
- Calculate pitch using asin(tangent.z) for altitude tilt
- Calculate roll from yaw change rate: -orientDiff * 2.5, clamped to ±0.7 rad
- Applied to mount rotation: glm::vec3(pitch, roll, yaw)

This fixes the "weirdness" where mounts flew sideways or without natural banking.
2026-02-08 22:05:38 -08:00
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audio Add audio volume controls to settings 2026-02-05 17:32:21 -08:00
auth Use auth username for world connection 2026-02-05 18:18:15 -08:00
core Add idle yawn emote and hearth home tooltip 2026-02-08 03:39:02 -08:00
game Add mount pitch and roll for realistic taxi flight animation 2026-02-08 22:05:38 -08:00
network Fix online mode creature spawning and packet parsing 2026-02-05 21:55:52 -08:00
pipeline Add M2 collision mesh parsing and mesh-based wall/floor collision 2026-02-08 19:56:17 -08:00
platform Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder 2026-02-06 16:04:25 -08:00
rendering Add mount pitch and roll for realistic taxi flight animation 2026-02-08 22:05:38 -08:00
ui Add trainer dialog system with spell list UI and buy support 2026-02-08 14:33:39 -08:00