Kelsidavis-WoWee/include
Kelsi 1108aa9ae6 feat: implement M2 ribbon emitter rendering for spell trail effects
Parse M2RibbonEmitter data (WotLK format) from M2 files — bone index,
position, color/alpha/height tracks, edgesPerSecond, edgeLifetime,
gravity. Add CPU-side trail simulation per instance (edge birth at bone
world position, lifetime expiry, gravity droop). New m2_ribbon.vert/frag
shaders render a triangle-strip quad per emitter using the existing
particleTexLayout_ descriptor set. Supports both alpha-blend and additive
pipeline variants based on material blend mode. Fixes invisible spell
trail effects (~5-10%% of spell visuals) that were silently skipped.
2026-03-13 01:17:30 -07:00
..
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core feat: propagate OBJECT_FIELD_SCALE_X through creature and GO spawn pipeline 2026-03-10 22:45:47 -07:00
game fix: correct corpse retrieval coordinate mismatch and detect corpse objects 2026-03-13 00:59:43 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: handle SMSG_BATTLEFIELD_MGR_* and SMSG_CALENDAR_* opcodes 2026-03-12 22:25:46 -07:00