Kelsidavis-WoWee/src/core
Kelsi 14c2bc97b1 rendering/game: fix other-player movement animations and add jump/swim hints
- MSG_MOVE_STOP/STOP_STRAFE/STOP_TURN/STOP_SWIM/FALL_LAND: snap entity to
  stop position (duration=0) and pass durationMs=0 to renderer so the
  Run-animation flash is suppressed; per-frame sync plays Stand on next frame
- MSG_MOVE_JUMP: fire new UnitAnimHintCallback with anim 38 (JumpMid) so
  other players and NPCs visually leave the ground during jumps
- MSG_MOVE_START_SWIM: fire UnitAnimHintCallback with anim 42 (Swim)
- Wire up UnitAnimHintCallback in application.cpp; skips Death (anim 1)
2026-03-10 10:30:50 -07:00
..
application.cpp rendering/game: fix other-player movement animations and add jump/swim hints 2026-03-10 10:30:50 -07:00
input.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.cpp Replace heap allocation with view 2026-03-06 18:41:41 +02:00
memory_monitor.cpp Add macOS and Windows ARM64 builds; fix memory_monitor for macOS 2026-02-18 17:42:42 -08:00
window.cpp Fix WMO wall collision, normal mapping, POM backfill, and M2/WMO rendering performance 2026-03-07 22:03:28 -08:00