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Vertical streaks of varying brightness (per-column hash gives each streak a stable shade in 0.85..1.10) sway-warped per-row via a slow cosine offset, plus dark vertical cracks at random columns where bark splits as the trunk expands. Defaults: density=0.04 (~4% of columns become cracks), seed=1. Useful for tree-trunk textures, wooden palisades, bark-clad buildings. Brings the procedural texture pattern set to 24. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||