mirror of
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- Fixed corrupted header (removed orphaned code fragment) - Restored NPC callbacks needed for online animations - NpcDeathCallback, NpcRespawnCallback, NpcSwingCallback - These were incorrectly removed as "SP-only" but are used for animations in online mode - Removed calls to deleted methods: - getItemTemplateName, getItemTemplateQuality (used fallback in loot window) - notifyInventoryChanged, notifyEquipmentChanged (SP persistence markers) - Removed hearthstone single-player handling (now uses server) All online features preserved. Code should now compile. |
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|---|---|---|
| .. | ||
| character.hpp | ||
| entity.hpp | ||
| game_handler.hpp | ||
| group_defines.hpp | ||
| inventory.hpp | ||
| npc_manager.hpp | ||
| opcodes.hpp | ||
| player.hpp | ||
| spell_defines.hpp | ||
| world.hpp | ||
| world_packets.hpp | ||
| zone_manager.hpp | ||