..
camera.cpp
Work on character rendering and frustrum culling etc
2026-02-22 05:58:45 -08:00
camera_controller.cpp
Fix shutdown hangs, bank bag icons/drag-drop, loading screen progress, and login spawn
2026-02-26 13:38:29 -08:00
celestial.cpp
Fix visible square behind sun by switching celestial to additive blending
2026-02-23 07:40:51 -08:00
character_preview.cpp
Fix character preview facing and add 4x MSAA to preview render target
2026-02-23 10:48:26 -08:00
character_renderer.cpp
Optimize city performance and harden WMO grounding
2026-02-25 10:22:05 -08:00
charge_effect.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
clouds.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
frustum.cpp
Work on character rendering and frustrum culling etc
2026-02-22 05:58:45 -08:00
lens_flare.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
levelup_effect.cpp
Add 3D level-up effect using LevelUp.m2 spell model
2026-02-19 20:36:25 -08:00
lighting_manager.cpp
Add multi-expansion support with data-driven protocol layer
2026-02-12 22:56:36 -08:00
lightning.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
loading_screen.cpp
Fix loading screen graphical artifacts on window resize
2026-02-25 03:45:13 -08:00
m2_renderer.cpp
Reduce city stutter: lower spawn rate, resync interval, M2 render distance
2026-02-25 12:16:55 -08:00
material.cpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
mesh.cpp
Initial commit: wowee native WoW 3.3.5a client
2026-02-02 13:03:22 -08:00
minimap.cpp
Fix sun quad visibility, minimap opacity, audio scaling, and rename music toggle
2026-02-23 08:01:20 -08:00
mount_dust.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
performance_hud.cpp
Work on character rendering and frustrum culling etc
2026-02-22 05:58:45 -08:00
quest_marker_renderer.cpp
Optimize city performance and harden WMO grounding
2026-02-25 10:22:05 -08:00
renderer.cpp
Fix shutdown hangs, bank bag icons/drag-drop, loading screen progress, and login spawn
2026-02-26 13:38:29 -08:00
scene.cpp
Optimize release builds: LTO, -O3, visibility, micro-perf fixes
2026-02-18 20:10:47 -08:00
shader.cpp
Performance optimizations and collision improvements
2026-02-02 23:03:45 -08:00
sky_system.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
skybox.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
starfield.cpp
Add configurable MSAA anti-aliasing, update auth screen and terrain shader
2026-02-22 02:59:24 -08:00
swim_effects.cpp
Fix foot splash particles being cleared immediately when wading
2026-02-23 07:37:01 -08:00
terrain_manager.cpp
Fix shutdown hangs, bank bag icons/drag-drop, loading screen progress, and login spawn
2026-02-26 13:38:29 -08:00
terrain_renderer.cpp
Allow texture load retries instead of permanently caching failures
2026-02-23 06:51:06 -08:00
texture.cpp
Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers
2026-02-04 15:05:46 -08:00
video_player.cpp
Play looping MP4 behind auth screen
2026-02-05 15:34:29 -08:00
vk_buffer.cpp
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
vk_context.cpp
Fix shutdown hangs, bank bag icons/drag-drop, loading screen progress, and login spawn
2026-02-26 13:38:29 -08:00
vk_pipeline.cpp
Add player water ripples and separate 1x water pass for MSAA compatibility
2026-02-22 22:34:48 -08:00
vk_render_target.cpp
Fix all remaining build warnings and eliminate UB in binary parsers
2026-02-23 19:58:38 -08:00
vk_shader.cpp
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
vk_texture.cpp
Stabilize Vulkan shadow pipeline diagnostics and compatibility path
2026-02-22 10:25:33 -08:00
vk_utils.cpp
Vulcan Nightmare
2026-02-21 22:04:17 -08:00
water_renderer.cpp
Fill ocean water across entire tile to fix missing harbor water
2026-02-26 02:28:26 -08:00
weather.cpp
Enhanced sky atmosphere with DBC-driven colors, sun lighting, and zone weather
2026-02-22 23:20:13 -08:00
wmo_renderer.cpp
Fix instance portals: WDT byte order, box trigger sizing, suppress ping-pong, WMO cache cleanup
2026-02-27 04:59:12 -08:00
world_map.cpp
Fix map exploration by checking subzone bits instead of only the parent zone bit
2026-02-26 11:01:52 -08:00