Kelsidavis-WoWee/.gitignore
Kelsi 543535a892 Add clean.sh reset utility, exclude CSVs from repo, prefer binary DBCs
- Add clean.sh with granular options (--build, --assets, --cache, --csvs, --user, --all, --dry-run)
- Remove 119 CSV files from git tracking and add to .gitignore
- Flip DBC loading order: try binary from extracted MPQs first, CSV as fallback
- Remove forceBinaryDbc workaround and garbled-CSV validation (no longer needed)
2026-02-28 09:04:43 -08:00

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# Build directories
build/
build-sanitize/
bin/
lib/
# CMake
CMakeCache.txt
CMakeFiles/
cmake_install.cmake
Makefile
*.cmake
!CMakeLists.txt
# Compiled Object files
*.o
*.obj
*.slo
*.lo
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Compiled Static libraries
*.a
*.lib
*.la
# Executables
*.exe
*.out
*.app
wowee
# IDE files
.vscode/
.idea/
*.swp
*.swo
*~
.DS_Store
# External dependencies (except submodules and vendored headers)
extern/*
!extern/.gitkeep
!extern/imgui
!extern/vk-bootstrap
!extern/vk_mem_alloc.h
# ImGui state
imgui.ini
# Logs
*.log
# Config files
config.ini
config.json
# Runtime cache (floor heights, etc.)
cache/
# Single-player saves
saves/
wowee_[0-9][0-9][0-9][0-9]
# Extracted assets (run ./extract_assets.sh or .\extract_assets.ps1 to generate)
Data/db/
Data/character/
Data/creature/
Data/terrain/
Data/world/
Data/interface/
Data/item/
Data/sound/
Data/spell/
Data/environment/
Data/misc/
Data/enUS/
Data/Character/
Data/Creature/
Data/World/
Data/manifest.json
Data/expansions/*/manifest.json
Data/expansions/*/assets/
Data/expansions/*/overlay/
Data/expansions/*/db/*.csv
Data/hd/
ingest/
# Asset pipeline state and texture packs
asset_pipeline/
# Local texture dumps / extracted art should never be committed
assets/textures/
node_modules/
# Python cache artifacts
tools/__pycache__/
*.pyc