Kelsidavis-WoWee/src/rendering
Kelsi 1c718dce22 Remove terrain specular and fix washed-out tonemap
Drop specular lighting from terrain shader — ground materials (dirt, grass,
stone) are purely diffuse and specular highlights made them look plastic.
Replace Reinhard tonemapper with a shoulder-only compressor that is identity
below 0.9 and softly rolls off HDR values above, preserving scene contrast.
2026-02-04 15:33:00 -08:00
..
camera.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
camera_controller.cpp Add M2 global sequence animation, smoke UV scroll, and fix WMO floor detection 2026-02-04 14:06:59 -08:00
celestial.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
character_renderer.cpp Enable HDR lighting with Reinhard tonemapping across all world shaders 2026-02-04 15:28:47 -08:00
clouds.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
frustum.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lens_flare.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lightning.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
loading_screen.cpp Add loading screen with random WOWEE splash images 2026-02-03 13:33:31 -08:00
m2_renderer.cpp Enable HDR lighting with Reinhard tonemapping across all world shaders 2026-02-04 15:28:47 -08:00
material.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
mesh.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
minimap.cpp Improve performance and tune ramp/planter collision behavior 2026-02-03 17:21:04 -08:00
performance_hud.cpp Optimize collision queries with spatial grid and improve movement CCD 2026-02-03 16:21:48 -08:00
renderer.cpp Remove terrain specular and fix washed-out tonemap 2026-02-04 15:33:00 -08:00
scene.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
shader.cpp Performance optimizations and collision improvements 2026-02-02 23:03:45 -08:00
skybox.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
starfield.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
swim_effects.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
terrain_manager.cpp Add loading screen, fix tree/foliage collision, jump buffering, and fence rotation 2026-02-04 13:29:27 -08:00
terrain_renderer.cpp Remove terrain specular and fix washed-out tonemap 2026-02-04 15:33:00 -08:00
texture.cpp Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers 2026-02-04 15:05:46 -08:00
water_renderer.cpp Add spellbook, fix WMO floor clipping, and polish UI/visuals 2026-02-04 11:31:08 -08:00
weather.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_renderer.cpp Enable HDR lighting with Reinhard tonemapping across all world shaders 2026-02-04 15:28:47 -08:00