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Implement generic handlers for force speed changes (walk, run back, swim, swim back, flight, flight back, turn rate, pitch rate), movement flag toggles (CAN_FLY, HOVER, feather fall, water walk), and knockback ACKs. Fix SMSG_TIME_SYNC_REQ to respond with CMSG_TIME_SYNC_RESP instead of silently dropping. |
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| core | ||
| game | ||
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