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- EditorProject: manages multiple zones in a single project file (wowee-project-1.0 JSON format) - Project stores: name, author, description, version, zone list - Each zone has: mapName, tileX/Y, biome, description - Save/load project files (.json) with full round-trip - Foundation for creating custom expansions with multiple maps, quest chains spanning zones, and campaign progression - getZoneOutputDir() resolves per-zone output paths |
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|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||