Kelsidavis-WoWee/container/build-linux.sh
Kelsi 76d29ad669 fix: address PR #31 and #32 review findings
- Dockerfile: fix LLVM apt repo codename (jammy → noble) for ubuntu:24.04
- build-linux.sh: add missing mkdir -p /wowee-build-src before tar extraction
- Dockerfile: remove dead ENV OSXCROSS_VERSION=1.5 and its unset
- CMakeLists: scope -undefined dynamic_lookup to wowee target only
- GameServices: remove redundant game:: qualifier inside namespace game
- application.cpp: zero out gameServices_ after gameHandler reset in shutdown
2026-03-30 13:40:40 -07:00

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#!/bin/bash
# Linux amd64 build entrypoint — runs INSIDE the linux container.
# Bind-mounts:
# /src (ro) — project source
# /out (rw) — host ./build/linux
set -euo pipefail
SRC=/src
OUT=/out
NPROC=$(nproc)
echo "==> [linux] Copying source tree..."
mkdir -p /wowee-build-src
tar -C "${SRC}" \
--exclude='./build' --exclude='./logs' --exclude='./cache' \
--exclude='./container' --exclude='./.git' \
--exclude='./Data/character' --exclude='./Data/creature' \
--exclude='./Data/db' --exclude='./Data/environment' \
--exclude='./Data/interface' --exclude='./Data/item' \
--exclude='./Data/misc' --exclude='./Data/sound' \
--exclude='./Data/spell' --exclude='./Data/terrain' \
--exclude='./Data/world' \
-cf - . | tar -C /wowee-build-src -xf -
cd /wowee-build-src
echo "==> [linux] Fetching external SDKs (if needed)..."
if [ ! -f extern/FidelityFX-FSR2/src/ffx-fsr2-api/ffx_fsr2.h ]; then
git clone --depth 1 \
https://github.com/GPUOpen-Effects/FidelityFX-FSR2.git \
extern/FidelityFX-FSR2 || echo "Warning: FSR2 clone failed — continuing without FSR2"
fi
SDK_REPO="${WOWEE_FFX_SDK_REPO:-https://github.com/Kelsidavis/FidelityFX-SDK.git}"
SDK_REF="${WOWEE_FFX_SDK_REF:-main}"
if [ ! -f "extern/FidelityFX-SDK/sdk/include/FidelityFX/host/ffx_frameinterpolation.h" ]; then
git clone --depth 1 --branch "${SDK_REF}" "${SDK_REPO}" extern/FidelityFX-SDK \
|| echo "Warning: FidelityFX-SDK clone failed — continuing without FSR3"
fi
echo "==> [linux] Configuring with CMake (Release, Ninja, amd64)..."
cmake -S . -B "${OUT}" \
-G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_C_COMPILER=gcc \
-DCMAKE_CXX_COMPILER=g++ \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
echo "==> [linux] Building with ${NPROC} cores..."
cmake --build "${OUT}" --parallel "${NPROC}"
echo "==> [linux] Creating Data symlink..."
mkdir -p "${OUT}/bin"
if [ ! -e "${OUT}/bin/Data" ]; then
# Relative symlink so it resolves correctly on the host:
# build/linux/bin/Data -> ../../../Data (project root)
ln -s ../../../Data "${OUT}/bin/Data"
fi
echo ""
echo "==> [linux] Build complete. Artifacts in: ./build/linux/"
echo " Binary: ./build/linux/bin/wowee"