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Item "Equip:" and "Use:" spell effects now display the spell's description text from Spell.dbc (e.g. "Increases your Spell Power by 30.") rather than the internal spell name (e.g. "Mana Spring Totem"). Falls back to the name when description is unavailable (e.g. older DBCs). Adds getSpellDescription() to GameHandler, backed by the existing loadSpellNameCache() pass which now reads the Tooltip field. |
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