Kelsidavis-WoWee/assets
Kelsi 2003cc8aaa FSR2: de-jitter scene sampling, fix loading screen progress
FSR2 temporal upscaling:
- De-jitter scene color sampling (outUV - jitterUV) for frame-to-frame
  consistency, eliminating the primary source of temporal jitter
- Remove luminance instability dampening (was causing excessive blur)
- Simplify to uniform 8% blend (de-jittered values are consistent)
- Gamma 2.0 for moderate neighborhood clamping
- Motion vector dead zone: zero sub-0.01px motion from float precision noise

Loading screen:
- Reduce tile load radius from 3 to 2 (25 tiles) for faster loading
- Process one tile per iteration for smooth progress bar updates
2026-03-08 14:50:14 -07:00
..
Original Music Add tavern music tracks 2026-02-25 09:29:42 -08:00
shaders FSR2: de-jitter scene sampling, fix loading screen progress 2026-03-08 14:50:14 -07:00
sql Load single-player NPC spawns from local AzerothCore SQL assets 2026-02-04 23:18:50 -08:00
krayonload.png Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
krayonsignin.png Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
Wowee.ico Add assets 2026-02-11 15:07:43 -08:00
Wowee.png Add assets 2026-02-11 15:07:43 -08:00