mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 15:50:20 +00:00
Two bugs caused the client to look like a bot to server GMs: 1. Strafe animation played during forward+strafe (W+A) instead of the walk/run animation. Added pureStrafe guard so strafe animations only play when exclusively strafing (no forward key or auto-run active). 2. CMSG_MOVE_SET_FACING was never sent on mouse-look turns. The server predicts movement from the last known facing; without SET_FACING the heartbeat position appeared to teleport each time the player changed direction. Now sent at up to 10 Hz whenever facing changes >3°, skipped while keyboard-turning (handled server-side by TURN flags). |
||
|---|---|---|
| .. | ||
| application.hpp | ||
| coordinates.hpp | ||
| input.hpp | ||
| logger.hpp | ||
| memory_monitor.hpp | ||
| spawn_presets.hpp | ||
| window.hpp | ||