Kelsidavis-WoWee/include/core
Kelsi 2bbd0fdc5f Fix movement desync: strafe animation and missing SET_FACING
Two bugs caused the client to look like a bot to server GMs:

1. Strafe animation played during forward+strafe (W+A) instead of the
   walk/run animation. Added pureStrafe guard so strafe animations only
   play when exclusively strafing (no forward key or auto-run active).

2. CMSG_MOVE_SET_FACING was never sent on mouse-look turns. The server
   predicts movement from the last known facing; without SET_FACING the
   heartbeat position appeared to teleport each time the player changed
   direction. Now sent at up to 10 Hz whenever facing changes >3°,
   skipped while keyboard-turning (handled server-side by TURN flags).
2026-02-19 16:40:17 -08:00
..
application.hpp Fix movement desync: strafe animation and missing SET_FACING 2026-02-19 16:40:17 -08:00
coordinates.hpp Fix yaw conversions for online movement/entities 2026-02-12 15:08:21 -08:00
input.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.hpp Fix two packaging bugs 2026-02-18 18:29:34 -08:00
memory_monitor.hpp Stabilize taxi/state sync and creature spawn handling 2026-02-11 21:14:35 -08:00
spawn_presets.hpp Fix WMO spawn presets to avoid terrain snapping 2026-02-04 23:30:03 -08:00
window.hpp Add video settings UI and refresh loading assets 2026-02-05 16:11:00 -08:00