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68th procedural texture: stack of V-shape stripes with sharp seams. Within each vertical period the upper half slopes one way and the lower half slopes the other; the distance from the apex is added as an x-shift to the stripe-column test, so stripes follow the V profile and form clean chevrons. Distinct from --gen-texture-herringbone (which alternates slab orientation between cells) and --gen-texture-zebra (sinusoidal stripes with no seam) — chevron has the characteristic sharp V transition. Useful for military insignia, sportswear, heraldic banners, roadwork signage, paladin tabards, ranger cloaks. Default 24-period / 24-stride / 6-wide gives a chunky chevron at 256x256; tighter values read as fine ribbon trim. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||