Kelsidavis-WoWee/tools
Kelsi 23a2233852 feat(editor): add --export-wob-obj for buildings -> Wavefront OBJ
WOM (the open M2 replacement) already round-trips through OBJ; this
extends the universal-format bridge to WOB (the open WMO replacement)
so buildings can also be edited in Blender / MeshLab / Maya / etc.

  wowee_editor --export-wob-obj House         # writes House.obj
  wowee_editor --export-wob-obj House out.obj # custom path

Mapping decisions:
- Each WOB group becomes one OBJ 'g' block (named after the group;
  outdoor groups get an '_outdoor' suffix). Preserves the room/floor
  structure for downstream selection and per-area editing.
- Single global vertex pool with per-group offsets (OBJ requires v
  indices to be globally 1-based; we track a running vertOffset).
- UV V flipped (1.0 - v) so texturing matches Blender bottom-left
  convention, same as --export-obj for WOM.
- Doodad placements written as # comment lines at the end. OBJ has
  no native concept for instanced models, but emitting them as
  structured comments keeps the placement data recoverable for
  tools that want to re-instance them.
- Portals and material flags drop on the floor — OBJ has no
  semantics for either. The native WOB always remains canonical.

Verified on a synthesized 2-group house (4-vert floor + 3-vert wall,
1 doodad): output OBJ has 7 verts / 7 vt / 7 vn entries, 2 'g'
blocks with proper index offsetting, doodad comment line preserved.
2026-05-06 12:14:04 -07:00
..
asset_extract feat(extract): --purge-proprietary --json for machine-readable purge report 2026-05-06 11:32:42 -07:00
auth_login_probe Auth: include CRC in legacy proof; extend Turtle integrity set 2026-02-13 01:41:59 -08:00
auth_probe Add authenticator opcode support + auth_probe tool 2026-02-13 00:55:36 -08:00
blp_convert Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
dbc_to_csv tools: fix DBC string-column detection false positives in both dbc_to_csv and asset_extract 2026-03-10 03:49:06 -07:00
editor feat(editor): add --export-wob-obj for buildings -> Wavefront OBJ 2026-05-06 12:14:04 -07:00
asset_pipeline_gui.py feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
backup_assets.sh Fix macOS build process and make shell scripts cross-platform 2026-02-23 18:35:53 -08:00
diff_classic_turtle_opcodes.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
gen_opcode_registry.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
generate_ffx_sdk_vk_permutations.sh Fix FSR3 permutation script failures on arm64 Linux and Windows 2026-03-09 13:11:03 -07:00
m2_viewer.py feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
opcode_map_utils.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00
validate_opcode_maps.py chore: fix executable permissions on 6 scripts 2026-03-30 18:55:15 -07:00