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Mana (0)=blue, Rage (1)=red, Focus (2)=orange, Energy (3)=yellow, Runic Power (6)=teal. Previously all energize events showed as blue regardless of resource type, making it impossible to distinguish e.g. a Warrior's Rage generation from a Mage's Mana return. Power type is now captured from SMSG_SPELLENERGIZELOG (uint8) and SMSG_PERIODICAURALOG OBS_MOD_POWER/PERIODIC_ENERGIZE (uint32 cast to uint8) and stored in CombatTextEntry::powerType. |
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