Kelsidavis-WoWee/include/game
Kelsi 2af3594ce8
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perf: eliminate per-frame heap allocs in M2 renderer; UI polish and report
M2 renderer: move 3 per-frame local containers to member variables:
- particleGroups_ (unordered_map): reuse bucket structure across frames
- ribbonDraws_ (vector): reuse draw call buffer
- shadowTexSetCache_ (unordered_map): reuse descriptor cache
Eliminates ~3 heap allocations per frame in particle/ribbon/shadow passes.

UI polish:
- Nameplate hover tooltip showing level, class (players), guild name
- Bag window titles show slot counts: "Backpack (12/16)"

Player report: CMSG_COMPLAIN packet builder and reportPlayer() method.
"Report Player" option in target frame right-click menu for other players.
Server response handler (SMSG_COMPLAIN_RESULT) was already implemented.
2026-03-27 18:21:47 -07:00
..
character.hpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
entity.hpp perf: eliminate double map lookups, dynamic_cast in render loops, div by 255 2026-03-27 17:04:13 -07:00
expansion_profile.hpp Unify asset system: one asset set, always high-res 2026-02-15 04:18:34 -08:00
game_handler.hpp perf: eliminate per-frame heap allocs in M2 renderer; UI polish and report 2026-03-27 18:21:47 -07:00
group_defines.hpp Handle SMSG_PARTY_MEMBER_STATS to show group health out of visual range 2026-02-26 10:25:55 -08:00
inventory.hpp feat: server-synced bag sort, fix world map continent bounds, update docs 2026-03-24 09:24:09 -07:00
opcode_aliases_generated.inc refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
opcode_enum_generated.inc Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcode_names_generated.inc Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcode_table.hpp refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
opcodes.hpp Add multi-expansion support with data-driven protocol layer 2026-02-12 22:56:36 -08:00
packet_parsers.hpp fix: mail money uint64, other-player cape textures, zone toast dedup, TCP_NODELAY 2026-03-27 17:20:31 -07:00
player.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
spell_defines.hpp feat: world-space floating combat text above entities 2026-03-18 09:54:52 -07:00
transport_manager.hpp Fix Deeprun Tram: visual movement, direction, and player riding 2026-03-06 23:01:11 -08:00
update_field_table.hpp feat: track shapeshift form and fire UPDATE_SHAPESHIFT_FORM events 2026-03-22 22:12:17 -07:00
warden_crypto.hpp Fix Warden module loading pipeline and HASH_REQUEST response 2026-02-14 19:20:32 -08:00
warden_emulator.hpp perf: eliminate ~70 unnecessary sqrt ops per frame, optimize caches and threading 2026-03-27 16:33:16 -07:00
warden_memory.hpp fix: correct sync Warden MODULE check returning 0x01 instead of 0x00 2026-03-17 07:19:37 -07:00
warden_module.hpp feat: wire Warden funcList_ dispatchers and implement PacketHandler call 2026-03-17 21:29:09 -07:00
world.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
world_packets.hpp perf: eliminate per-frame heap allocs in M2 renderer; UI polish and report 2026-03-27 18:21:47 -07:00
zone_manager.hpp Enrich zone music from AreaTable/ZoneMusic/SoundEntries DBC chain 2026-03-09 16:04:52 -07:00