Kelsidavis-WoWee/src/pipeline
Kelsi 2b5f69187e fix(woc): fromTerrain skips degenerate triangles before normalize
The walkability classifier did glm::normalize(cross(...)) without
guarding for zero-length cross. A flat-on-itself triangle (e.g. all
three vertices at the same height in a hole-edge case) produces NaN
normal, NaN walkability flag, and crashes the downstream nz check.
Now the cross-length is computed once and the triangle is skipped if
it's effectively zero.
2026-05-06 05:26:46 -07:00
..
adt_loader.cpp feat(adt): preserve MODF nameSet + scale fields across load/save round-trip 2026-05-06 03:37:13 -07:00
asset_manager.cpp feat(assets): PNG override probes custom_zones/textures and output/textures 2026-05-06 03:04:12 -07:00
asset_manifest.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
blp_loader.cpp refactor: name ADT vertex constants, add BLP decompression comments 2026-03-30 14:28:22 -07:00
custom_zone_discovery.cpp refactor: migrate all remaining JSON to nlohmann/json 2026-05-05 13:10:07 -07:00
dbc_layout.cpp fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
dbc_loader.cpp feat: complete client integration for all 6 open formats 2026-05-05 12:41:19 -07:00
loose_file_reader.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
m2_loader.cpp feat(rendering): implement spell visual effects with bone-tracked ribbons and particles 2026-04-07 11:27:59 +03:00
terrain_mesh.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
wdt_loader.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
wmo_loader.cpp fix: guard fsPath underflow, name WMO doodad mask, add why-comments 2026-03-30 14:33:08 -07:00
wowee_building.cpp fix(wob): per-vertex NaN/inf scrub on load (matches WOM) 2026-05-06 05:16:16 -07:00
wowee_collision.cpp fix(woc): fromTerrain skips degenerate triangles before normalize 2026-05-06 05:26:46 -07:00
wowee_model.cpp fix(wom): sanitize per-keyframe translation/rotation/scale + movingSpeed NaN 2026-05-06 05:22:32 -07:00
wowee_terrain_loader.cpp fix(whm): replace NaN/inf chunk base + per-vertex heights with 0.0 on load 2026-05-06 05:10:04 -07:00