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- Parse SMSG_DUEL_REQUESTED: store challenger guid/name, set pendingDuelRequest_ flag, show chat notification - Parse SMSG_DUEL_COMPLETE: clear pending flag, notify on cancel - Parse SMSG_DUEL_WINNER: show "X defeated Y in a duel!" chat message - Handle SMSG_DUEL_OUTOFBOUNDS with warning message - Add acceptDuel() method sending CMSG_DUEL_ACCEPTED (new builder) - Wire forfeitDuel() to clear pendingDuelRequest_ on decline - Add renderDuelRequestPopup() ImGui window (Accept/Decline buttons) positioned near group invite popup; shown when challenge is pending - Add DuelAcceptPacket builder to world_packets.hpp/cpp |
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| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||