Kelsidavis-WoWee/src/game
Kelsi 2d53ff0c07 feat: show environmental damage type in combat text and log
Fall, lava, drowning, fatigue, slime, and fire damage now display their
specific type instead of generic "Environmental damage" in both floating
combat text and the combat log window. The envType byte from
SMSG_ENVIRONMENTAL_DAMAGE_LOG is propagated via the powerType field to
the display layer. Added powerType to CombatLogEntry for consistent
access in the persistent combat log.
2026-03-17 10:54:07 -07:00
..
character.cpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
entity.cpp Fix transport/WMO diagnostics and terrain WMO dedup lifecycle 2026-02-18 22:36:34 -08:00
expansion_profile.cpp Unify asset system: one asset set, always high-res 2026-02-15 04:18:34 -08:00
game_handler.cpp feat: show environmental damage type in combat text and log 2026-03-17 10:54:07 -07:00
inventory.cpp feat(ui): show keyring in inventory 2026-03-14 08:42:25 -07:00
opcode_table.cpp refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
packet_parsers_classic.cpp fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
packet_parsers_tbc.cpp fix: align turtle world packet parsing 2026-03-15 03:40:58 -07:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
transport_manager.cpp fix(gameplay): keep timeout animation stable on repeated presses and harden M2 elevator sync 2026-03-14 09:02:20 -07:00
update_field_table.cpp feat(ui): show keyring in inventory 2026-03-14 08:42:25 -07:00
warden_crypto.cpp Fix CodeQL weak-crypto suppressions: switch lgtm to codeql inline format 2026-02-19 17:06:49 -08:00
warden_emulator.cpp ui,game,pipeline: player nameplates always-on, level-up ring effect, vanilla tile fallback, warden null guard 2026-03-10 07:25:04 -07:00
warden_memory.cpp fix: correct sync Warden MODULE check returning 0x01 instead of 0x00 2026-03-17 07:19:37 -07:00
warden_module.cpp fix: stabilize turtle world entry session handling 2026-03-15 01:21:23 -07:00
world.cpp Clarify World stub methods: terrain/entity state lives in subsystems 2026-03-09 15:54:43 -07:00
world_packets.cpp fix: use uniform 22-byte loot item size for Classic/TBC/Turtle 2026-03-17 09:04:40 -07:00
zone_manager.cpp Enrich zone music from AreaTable/ZoneMusic/SoundEntries DBC chain 2026-03-09 16:04:52 -07:00