mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-06 00:53:52 +00:00
- Thermal Erosion: physically-based material transfer where steep slopes shed material to neighbors based on angle of repose - Configurable iterations (1-50) and talus angle (10-80 degrees) - Lower talus angle = more aggressive erosion (sandy terrain) - Higher angle = less erosion (rocky terrain holds steep slopes) - Creates natural talus fans at cliff bases and rounded hilltops - Workflow: sculpt/generate → thermal erosion → smooth → auto-paint |
||
|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||