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Fix spell cast target fallback using selected target instead of no-op tautology. Fix SMSG_ITEM_QUERY_SINGLE_RESPONSE to always read 10 stat pairs (server sends all 10 regardless of statsCount), fixing misaligned armor/stat reads. Fix XP gain parser to read float groupRate + uint8 RAF instead of bogus uint32 groupBonus. Add item icons and quality-colored names to loot window. Use actual character appearance bytes for CharSections.dbc skin/face/hair lookups instead of hardcoded defaults. Add weapon-type-aware attack animation selection (2H prioritizes anim 18). Add readable spell cast failure messages and vendor sell hint. |
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| .. | ||
| character.hpp | ||
| entity.hpp | ||
| game_handler.hpp | ||
| group_defines.hpp | ||
| inventory.hpp | ||
| npc_manager.hpp | ||
| opcodes.hpp | ||
| player.hpp | ||
| spell_defines.hpp | ||
| world.hpp | ||
| world_packets.hpp | ||
| zone_manager.hpp | ||