Kelsidavis-WoWee/src/ui
Kelsi 2e923311d0 Add transport system, fix NPC spawning, and improve water rendering
Transport System (Phases 1-7):
- Implement TransportManager with Catmull-Rom spline path interpolation
- Add WMO dynamic transforms for moving transport instances
- Implement player attachment via world position composition
- Add test transport with circular path around Stormwind harbor
- Add /transport board and /transport leave console commands
- Reuse taxi flight spline system and external follow camera mode

NPC Spawn Fixes:
- Add smart ocean spawn filter: blocks land creatures at high altitude over water (Z>50)
- Allow legitimate water creatures at sea level (Z≤50) to spawn correctly
- Fixes Elder Grey Bears, Highland Striders, and Plainscreepers spawning over ocean
- Snap online creatures to terrain height when valid ground exists

NpcManager Removal:
- Remove deprecated NpcManager (offline mode no longer supported)
- Delete npc_manager.hpp and npc_manager.cpp
- Simplify NPC animation callbacks to use only creatureInstances_ map
- Move NPC callbacks to game initialization in application.cpp

Water Rendering:
- Fix tile seam gaps caused by per-vertex wave randomization
- Add distance-based blending: seamless waves up close (<150u), grid effect far away (>400u)
- Smooth transition between seamless and grid modes (150-400 unit range)
- Preserves aesthetic grid pattern at horizon while eliminating gaps when swimming
2026-02-10 21:29:10 -08:00
..
auth_screen.cpp Improve login screen UI with simplified text and compatibility mode 2026-02-07 12:23:03 -08:00
character_create_screen.cpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
character_screen.cpp Auto-select newly created character in selection screen 2026-02-09 22:51:13 -08:00
game_screen.cpp Add transport system, fix NPC spawning, and improve water rendering 2026-02-10 21:29:10 -08:00
inventory_screen.cpp Add idle yawn emote and hearth home tooltip 2026-02-08 03:39:02 -08:00
quest_log_screen.cpp Add player name placeholder and improve dialog text substitution 2026-02-09 17:46:45 -08:00
realm_screen.cpp Fix terrain streaming loop and auto-select single realm/character 2026-02-06 14:56:26 -08:00
spellbook_screen.cpp Simplify spellbook tabs to class specialties + General 2026-02-06 21:27:34 -08:00
talent_screen.cpp Fix talent system packet parsing and rank logic 2026-02-10 13:16:38 -08:00
ui_manager.cpp Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00