mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-10 19:13:52 +00:00
Ninth themed mesh pack after camp / blacksmith / village /
temple / graveyard / garden / dock / tavern. Mining-shaft
/ quarry-floor scene emitting a 7-primitive working-mine
layout:
• gravel-pile — loose rubble from the dig
• crate-stack — raw-ore cargo waiting for transport
• mine-cart — underground transport
• pillar-row — roof support pillars (the colonnade
pattern reads as mine-shaft supports underground)
• lantern — light source
• workbench — assay / sorting station
• hitching-post — mule / cart tie
Together these form a complete working-mine entrance /
quarry-floor layout. Uses 3 primitives newly added in
recent batches (mine-cart, pillar-row, lantern).
Composite-pack catalogue: camp + blacksmith + village +
temple + graveyard + garden + dock + tavern + mining =
9 themed mesh packs. --list-packs surfaces 14 total
including the pre-existing zone/project starters.
|
||
|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||