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Novel format covering what vanilla WoW had as a hard-coded LUA
tipbox sequence (TutorialFrame.xml + Tutorial.lua client-side
with no data-driven extension point). Each WTUR entry binds
one tutorial step to a trigger event (Login / ZoneEnter /
LevelUp / ItemPickup / SkillTrain), an ordered stepIndex within
that trigger group, a title + body for the popup, optional UI-
element name to highlight, and a hide-after auto-dismiss timer.
Three presets covering the most common tutorial scenarios:
--gen-tut-newbie 5 first-login steps (Welcome / Camera /
Interact NPCs / OpenQuestLog / OpenBags)
with 30s auto-dismiss and UI-element
highlight names ("MovementHint",
"QuestLogButton", "BagButton")
--gen-tut-levelup 3 LevelUp-trigger steps gated on
specific level milestones (level 2
spellbook hint / level 5 trainer visit /
level 10 talent unlock)
--gen-tut-bg 3 ZoneEnter-trigger steps gated to BG
mapIds (AV=30 explains 40v40 / WSG=489
explains capture-flag / AB=529 explains
control-point) — explains each ruleset
on first BG entry
Validator catches: id+name+title+body required, triggerEvent
0..4, stepIndex > 0 (sequence starts at 1), no duplicate
tutIds, no duplicate (event,value,step) triples (sequence
ordering ambiguity). CRITICAL: hideAfterSec MUST be 0 (no
auto-dismiss) OR >= 5s — else popup vanishes before player
can read it. Warns on Login event with non-zero triggerValue
(dead data, Login is unconditional), non-Login event with
triggerValue=0 (would fire for ALL events of that kind), and
body length < 10 chars (likely placeholder text).
Format count 141 -> 142. CLI flag count 1472 -> 1479.
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| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| math | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||