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- CameraController::resetAngles(): new method that only resets yaw/pitch without teleporting the player. R key now calls resetAngles() instead of reset() so pressing R no longer moves the character to spawn. The full reset() (position + angles) is still used on world-entry and respawn via application.cpp. - packet_parsers_classic: parseSpellStart now calls skipClassicSpellCastTargets() to consume all target payload bytes (UNIT, ITEM, SOURCE_LOCATION, DEST_LOCATION, etc.) instead of only handling UNIT/OBJECT. Prevents packet-read corruption for ground- targeted AoE spells. - packet_parsers_tbc: added skipTbcSpellCastTargets() static helper (uint32 targetFlags, full payload coverage including TRADE_ITEM and STRING targets). parseSpellStart now uses it. |
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| auth | ||
| core | ||
| game | ||
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| rendering | ||
| third_party | ||
| ui | ||