Kelsidavis-WoWee/src/ui
Kelsi 325254dfcb Port UI icon textures from OpenGL to Vulkan, fix loading screen clear values
Replace all glGenTextures/glTexImage2D calls in UI code with Vulkan texture
uploads via new VkContext::uploadImGuiTexture() helper. This fixes segfaults
from calling OpenGL functions without a GL context (null GLEW function pointers).

- Add uploadImGuiTexture() to VkContext with staging buffer upload pattern
- Convert game_screen, inventory_screen, spellbook_screen, talent_screen
  from GLuint/GL calls to VkDescriptorSet/Vulkan uploads
- Fix loading_screen clearValueCount (was 1, needs 2 or 3 for MSAA)
2026-02-22 03:32:08 -08:00
..
auth_screen.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00
character_create_screen.cpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
character_screen.cpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
game_screen.cpp Port UI icon textures from OpenGL to Vulkan, fix loading screen clear values 2026-02-22 03:32:08 -08:00
inventory_screen.cpp Port UI icon textures from OpenGL to Vulkan, fix loading screen clear values 2026-02-22 03:32:08 -08:00
quest_log_screen.cpp Fix quest turn-in flow and WoW quest text placeholders 2026-02-19 01:12:14 -08:00
realm_screen.cpp Fix Turtle WoW compatibility: NPC spawning, quests, spells, realm display, and music 2026-02-17 05:27:03 -08:00
spellbook_screen.cpp Port UI icon textures from OpenGL to Vulkan, fix loading screen clear values 2026-02-22 03:32:08 -08:00
talent_screen.cpp Port UI icon textures from OpenGL to Vulkan, fix loading screen clear values 2026-02-22 03:32:08 -08:00
ui_manager.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00