Kelsidavis-WoWee/src/pipeline
Kelsi da49593268 Add 3D level-up effect using LevelUp.m2 spell model
Replace 2D screen-space ding rings with real WoW LevelUp.m2 particle/geometry
effect. Fix FBlock particle color parsing (C3Vector floats, not CImVector bytes)
which was producing blue/red instead of golden yellow. Spell effect models bypass
particle dampeners, glow sprite conversion, Mod→Additive blend override, and all
collision (floor/wall/camera) to prevent camera zoom-in. Other players' level-ups
trigger the 3D effect at their position with group chat notification. F7 hotkey
for testing.
2026-02-19 20:36:25 -08:00
..
adt_loader.cpp Add MCLQ water, TaxiPathNode transports, and vanilla M2 particles 2026-02-14 20:20:43 -08:00
asset_manager.cpp Fix quest required item display and add NPC spawn diagnostics 2026-02-17 17:15:48 -08:00
asset_manifest.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
blp_loader.cpp Fix particle glow transparency for textures without alpha 2026-02-14 22:32:12 -08:00
dbc_layout.cpp Add mailbox system and fix logging performance stutter 2026-02-15 14:00:41 -08:00
dbc_loader.cpp Vanilla/Turtle WoW compatibility: fix UPDATE_OBJECT, chat, equipment, creatures 2026-02-13 18:59:09 -08:00
loose_file_reader.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
m2_loader.cpp Add 3D level-up effect using LevelUp.m2 spell model 2026-02-19 20:36:25 -08:00
mpq_manager.cpp Bound MPQ archive lookup cache; remove always-on composite dumps; track texture cache entries 2026-02-12 16:29:36 -08:00
terrain_mesh.cpp Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00
wmo_loader.cpp Hide M2 particle emitter volumes rendering as grey boxes 2026-02-16 19:50:35 -08:00