Kelsidavis-WoWee/tools/editor/cli_dispatch.cpp
Kelsi 33a7b4b3cf feat(pipeline): add WTSK (Wowee Trade Skill / Recipe) catalog
New open format — replaces SkillLineAbility.dbc plus the
recipe portions of SkillLine.dbc plus the AzerothCore
trade_skill SQL tables. Closes the crafting gap left by WSKL
(which carries skill lines but not the recipes that bind to
them).

14 professions (Blacksmithing, Tailoring, Engineering,
Alchemy, Enchanting, Leatherworking, Jewelcrafting,
Inscription, Mining, Skinning, Herbalism, Cooking, FirstAid,
Fishing). Each recipe has 4 skill-up bracket thresholds
(orange / yellow / green / gray) for skill-up probability,
a craft spell cross-ref (WSPL), produced item cross-ref
(WIT) with min/max quantity range, an optional tool item,
and up to 4 reagent slots (itemId + count).

Cross-references with prior formats — craftSpellId points at
WSPL.spellId, producedItemId / toolItemId / reagent[].itemId
all point at WIT.itemId, and skillId points at WSKL.skillId.

CLI: --gen-tsk (3-recipe entry-tier starter), --gen-tsk-
blacksmithing (5-recipe progression rough sharpening through
truesilver champion), --gen-tsk-alchemy (5-recipe progression
minor healing through flask of titans), --info-wtsk,
--validate-wtsk with --json variants. Validator catches
id=0/duplicates, profession out of range, missing craft spell
or produced item, monotonic-bracket check (must be orange <=
yellow <= green <= gray), reagent itemId-without-count
mismatch, and free-recipe warning (no reagents and no tool).

Format graph now exposes 49 distinct binary formats. CLI
flag count: 747 → 752.
2026-05-09 19:41:49 -07:00

246 lines
6.5 KiB
C++

#include "cli_dispatch.hpp"
#include "cli_gen_audio.hpp"
#include "cli_zone_packs.hpp"
#include "cli_audits.hpp"
#include "cli_readmes.hpp"
#include "cli_zone_inventory.hpp"
#include "cli_project_inventory.hpp"
#include "cli_gen_texture.hpp"
#include "cli_gen_mesh.hpp"
#include "cli_mesh_io.hpp"
#include "cli_mesh_edit.hpp"
#include "cli_wom_info.hpp"
#include "cli_format_validate.hpp"
#include "cli_convert.hpp"
#include "cli_format_info.hpp"
#include "cli_pack.hpp"
#include "cli_content_info.hpp"
#include "cli_zone_info.hpp"
#include "cli_data_tree.hpp"
#include "cli_diff.hpp"
#include "cli_spawn_audit.hpp"
#include "cli_items.hpp"
#include "cli_extract_info.hpp"
#include "cli_export.hpp"
#include "cli_bake.hpp"
#include "cli_migrate.hpp"
#include "cli_validate_interop.hpp"
#include "cli_glb_inspect.hpp"
#include "cli_wom_io.hpp"
#include "cli_world_io.hpp"
#include "cli_info_tree.hpp"
#include "cli_info_bytes.hpp"
#include "cli_info_extents.hpp"
#include "cli_info_water.hpp"
#include "cli_info_density.hpp"
#include "cli_info_audio.hpp"
#include "cli_world_info.hpp"
#include "cli_world_map.hpp"
#include "cli_sound_catalog.hpp"
#include "cli_spawns_catalog.hpp"
#include "cli_items_catalog.hpp"
#include "cli_loot_catalog.hpp"
#include "cli_creatures_catalog.hpp"
#include "cli_quests_catalog.hpp"
#include "cli_objects_catalog.hpp"
#include "cli_factions_catalog.hpp"
#include "cli_locks_catalog.hpp"
#include "cli_skills_catalog.hpp"
#include "cli_spells_catalog.hpp"
#include "cli_achievements_catalog.hpp"
#include "cli_trainers_catalog.hpp"
#include "cli_gossip_catalog.hpp"
#include "cli_taxi_catalog.hpp"
#include "cli_talents_catalog.hpp"
#include "cli_maps_catalog.hpp"
#include "cli_chars_catalog.hpp"
#include "cli_tokens_catalog.hpp"
#include "cli_triggers_catalog.hpp"
#include "cli_titles_catalog.hpp"
#include "cli_events_catalog.hpp"
#include "cli_mounts_catalog.hpp"
#include "cli_battlegrounds_catalog.hpp"
#include "cli_mail_catalog.hpp"
#include "cli_gems_catalog.hpp"
#include "cli_guilds_catalog.hpp"
#include "cli_conditions_catalog.hpp"
#include "cli_pets_catalog.hpp"
#include "cli_auction_catalog.hpp"
#include "cli_channels_catalog.hpp"
#include "cli_cinematics_catalog.hpp"
#include "cli_glyphs_catalog.hpp"
#include "cli_vehicles_catalog.hpp"
#include "cli_holidays_catalog.hpp"
#include "cli_liquids_catalog.hpp"
#include "cli_list_formats.hpp"
#include "cli_info_magic.hpp"
#include "cli_animations_catalog.hpp"
#include "cli_spell_visuals_catalog.hpp"
#include "cli_summary_dir.hpp"
#include "cli_rename_magic.hpp"
#include "cli_world_state_ui_catalog.hpp"
#include "cli_player_conditions_catalog.hpp"
#include "cli_trade_skills_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
#include "cli_remove.hpp"
#include "cli_add.hpp"
#include "cli_random.hpp"
#include "cli_items_export.hpp"
#include "cli_items_mutate.hpp"
#include "cli_zone_create.hpp"
#include "cli_tiles.hpp"
#include "cli_zone_mgmt.hpp"
#include "cli_strip.hpp"
#include "cli_repair.hpp"
#include "cli_makefile.hpp"
#include "cli_zone_list.hpp"
#include "cli_tilemap.hpp"
#include "cli_deps.hpp"
#include "cli_for_each.hpp"
#include "cli_check.hpp"
#include "cli_introspect.hpp"
#include "cli_texture_helpers.hpp"
#include "cli_mesh_info.hpp"
#include "cli_zone_data.hpp"
#include "cli_project_actions.hpp"
#include "cli_zone_export.hpp"
namespace wowee {
namespace editor {
namespace cli {
namespace {
// Each handler family takes (int& i, int argc, char** argv,
// int& outRc) and returns true if it claimed the flag. The
// table is walked in order until one returns true. Order
// rarely matters — flags are exact-string-matched, so two
// families can't both claim the same flag — but families with
// shorter/cheaper checks still come first by convention.
using DispatchFn = bool (*)(int&, int, char**, int&);
constexpr DispatchFn kDispatchTable[] = {
handleGenAudio,
handleZonePacks,
handleAudits,
handleReadmes,
handleZoneInventory,
handleProjectInventory,
handleGenTexture,
handleGenMesh,
handleMeshIO,
handleMeshEdit,
handleWomInfo,
handleFormatValidate,
handleConvert,
handleFormatInfo,
handlePack,
handleContentInfo,
handleZoneInfo,
handleDataTree,
handleDiff,
handleSpawnAudit,
handleItems,
handleExtractInfo,
handleExport,
handleBake,
handleMigrate,
handleValidateInterop,
handleGlbInspect,
handleWomIo,
handleWorldIo,
handleInfoTree,
handleInfoBytes,
handleInfoExtents,
handleInfoWater,
handleInfoDensity,
handleInfoAudio,
handleWorldInfo,
handleWorldMap,
handleSoundCatalog,
handleSpawnsCatalog,
handleItemsCatalog,
handleLootCatalog,
handleCreaturesCatalog,
handleQuestsCatalog,
handleObjectsCatalog,
handleFactionsCatalog,
handleLocksCatalog,
handleSkillsCatalog,
handleSpellsCatalog,
handleAchievementsCatalog,
handleTrainersCatalog,
handleGossipCatalog,
handleTaxiCatalog,
handleTalentsCatalog,
handleMapsCatalog,
handleCharsCatalog,
handleTokensCatalog,
handleTriggersCatalog,
handleTitlesCatalog,
handleEventsCatalog,
handleMountsCatalog,
handleBattlegroundsCatalog,
handleMailCatalog,
handleGemsCatalog,
handleGuildsCatalog,
handleConditionsCatalog,
handlePetsCatalog,
handleAuctionCatalog,
handleChannelsCatalog,
handleCinematicsCatalog,
handleGlyphsCatalog,
handleVehiclesCatalog,
handleHolidaysCatalog,
handleLiquidsCatalog,
handleListFormats,
handleInfoMagic,
handleAnimationsCatalog,
handleSpellVisualsCatalog,
handleSummaryDir,
handleRenameMagic,
handleWorldStateUICatalog,
handlePlayerConditionsCatalog,
handleTradeSkillsCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,
handleRemove,
handleAdd,
handleRandom,
handleItemsExport,
handleItemsMutate,
handleZoneCreate,
handleTiles,
handleZoneMgmt,
handleStrip,
handleRepair,
handleMakefile,
handleZoneList,
handleTilemap,
handleDeps,
handleForEach,
handleCheck,
handleIntrospect,
handleTextureHelpers,
handleMeshInfo,
handleZoneData,
handleProjectActions,
handleZoneExport,
};
} // namespace
bool tryDispatchAll(int& i, int argc, char** argv, int& outRc) {
for (DispatchFn fn : kDispatchTable) {
if (fn(i, argc, argv, outRc)) return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee