Kelsidavis-WoWee/include/core
Paul 2cb47bf126 chore(testing): add unit tests and update core render/network pipelines
- add new tests:
  - test_blp_loader.cpp
  - test_dbc_loader.cpp
  - test_entity.cpp
  - test_frustum.cpp
  - test_m2_structs.cpp
  - test_opcode_table.cpp
  - test_packet.cpp
  - test_srp.cpp
  - CMakeLists.txt
- add docs and progress tracking:
  - TESTING.md
  - perf_baseline.md
- update project config/build:
  - .gitignore
  - CMakeLists.txt
  - test.sh
- core engine updates:
  - application.cpp
  - game_handler.cpp
  - world_socket.cpp
  - adt_loader.cpp
  - asset_manager.cpp
  - m2_renderer.cpp
  - post_process_pipeline.cpp
  - renderer.cpp
  - terrain_manager.cpp
  - game_screen.cpp
- add profiler header:
  - profiler.hpp
2026-04-03 09:41:34 +03:00
..
appearance_composer.hpp chore(application): extract entity spawner + composer, apply app and UI updates 2026-04-01 13:31:48 +03:00
application.hpp refactor: decouple Application singleton by extracting core subsystems and updating interfaces 2026-04-01 20:38:37 +03:00
coordinates.hpp Fix NPC orientation (server yaw convention) and nameplate Y projection 2026-03-09 17:59:55 -07:00
entity_spawner.hpp chore(application): refactor app lifecycle and add entity spawner module 2026-03-31 22:01:55 +03:00
input.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
logger.hpp refactor: extract toHexString utility, more color constants, final cast cleanup 2026-03-25 12:12:03 -07:00
memory_monitor.hpp Stabilize taxi/state sync and creature spawn handling 2026-02-11 21:14:35 -08:00
profiler.hpp chore(testing): add unit tests and update core render/network pipelines 2026-04-03 09:41:34 +03:00
spawn_presets.hpp Fix WMO spawn presets to avoid terrain snapping 2026-02-04 23:30:03 -08:00
window.hpp Vulcan Nightmare 2026-02-21 22:04:17 -08:00
world_loader.hpp "Fix and refine app initialization flow 2026-04-01 20:06:26 +03:00