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Adds UiSoundManager::playWhisperReceived() which uses the dedicated Whisper_TellMale/Female.wav files (or falls back to iSelectTarget.wav if absent). The sound is triggered once per new incoming CHAT_MSG_WHISPER message by scanning new chat history entries in the raid warning overlay update loop. |
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| .. | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||