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Adds UiSoundManager::playWhisperReceived() which uses the dedicated Whisper_TellMale/Female.wav files (or falls back to iSelectTarget.wav if absent). The sound is triggered once per new incoming CHAT_MSG_WHISPER message by scanning new chat history entries in the raid warning overlay update loop. |
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| .. | ||
| auth_screen.cpp | ||
| character_create_screen.cpp | ||
| character_screen.cpp | ||
| game_screen.cpp | ||
| inventory_screen.cpp | ||
| keybinding_manager.cpp | ||
| quest_log_screen.cpp | ||
| realm_screen.cpp | ||
| spellbook_screen.cpp | ||
| talent_screen.cpp | ||
| ui_manager.cpp | ||