Kelsidavis-WoWee/src/ui
Kelsi 39f4162ec1 fix: show skull-red color and "Lv ??" for unknown-level mobs in target frame
Level 0 in the update fields means the server hasn't sent or
the mob is undetectable (e.g. high-level raid bosses). Previously
these were colored grey (no-XP path) and displayed "Lv 0". Now
they correctly show skull-red and display "Lv ??" to match WoW.
2026-03-17 14:16:14 -07:00
..
auth_screen.cpp Disable login screen music 2026-02-25 12:11:19 -08:00
character_create_screen.cpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
character_screen.cpp feat: color class names by WoW class color in character selection screen 2026-03-13 08:57:44 -07:00
game_screen.cpp fix: show skull-red color and "Lv ??" for unknown-level mobs in target frame 2026-03-17 14:16:14 -07:00
inventory_screen.cpp feat: add 'Hold Shift to compare' hint to ItemDef tooltip 2026-03-17 12:12:11 -07:00
keybinding_manager.cpp refactor: replace raw console output with LOG_* macros in warden_emulator, transport_manager, keybinding_manager 2026-03-17 13:09:18 -07:00
quest_log_screen.cpp feat: add item tooltips to quest objective item tracking 2026-03-12 13:19:10 -07:00
realm_screen.cpp Propagate realm-reported build to world handshake for vanilla compatibility 2026-02-27 05:05:44 -08:00
spellbook_screen.cpp feat: parse SMSG_SET_FLAT/PCT_SPELL_MODIFIER and apply talent modifiers to spell tooltips 2026-03-12 23:59:38 -07:00
talent_screen.cpp fix: resolve missing Classic spell icons on action bar and talents 2026-03-17 07:42:01 -07:00
ui_manager.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00