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Per-mesh listing of every .wom in a zone. Complements
--info-zone-models-total (aggregate) by surfacing individual mesh
metrics: version, vertex count, triangle count, bone count, batch
count, texture-slot count, and on-disk bytes.
Sorted by triangle count descending so the heaviest meshes float to
the top of the table — useful for spotting outliers ("which mesh is
using 80% of my triangle budget?") and for content audits.
Both human (table) and --json output modes. Verified on synthetic
3-mesh zone (sphere 384 tris, cube 12, plane 2): table sorted
descending, totals row matches sum of individual rows, sub-dir mesh
shown with its relative path. Brings command count to 205.
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|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||