mirror of
https://github.com/Kelsidavis/WoWee.git
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Three issues fixed in one pass: 1. Z-offset was 35 yards — nameplates floated way above the actual NPC position. Dropped to 3.5 yards (just above an average creature's head) so the label reads as attached. 2. Horizontal alignment was a fixed -30 px offset, which only looked centered for ~6-character names. Switched to ImGui::CalcTextSize and centering on the projected position. 3. Nameplates were always-on, which got noisy fast on populated zones. Added "Nameplate on selected only" checkbox in the NPC panel (default ON); when unchecked, all NPCs show their names. Vertical position also slightly tightened (sy - textSz.y - 2 vs sy - 10) so the text baseline aligns rather than floating below. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||