mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-06 00:53:52 +00:00
- River/Road Carver section now has two modes: - River: carves a channel below terrain (existing) - Road: flattens terrain to interpolated height between start/end - Road mode smoothly transitions height along the path with quadratic falloff at edges for natural embankment shape - Set Start → Set End + Apply workflow works for both modes - Roads follow terrain slope by interpolating between start/end heights - Pair with Paint mode to add cobblestone/dirt texture on the road |
||
|---|---|---|
| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||