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Novel open replacement for Blizzard's TaxiNodes.dbc +
TaxiPath.dbc + TaxiPathNode.dbc. The 24th open format
added to the editor.
Defines the flight-master network: a set of named nodes
(positions on the world map) plus the paths between them
(sequences of waypoints with per-segment delay and a
per-path gold cost). The same file holds both node and
path lists — flat arrays keyed by id, with intra-format
references from path.fromNodeId / toNodeId to node.nodeId.
Cross-references:
WCRT.entry (with FlightMaster npcFlag) ~= WTAX.nodeId
(matched by world
position; flight
master NPCs stand
at their nodes)
WTAX.path.fromNodeId / toNodeId -> WTAX.entry.nodeId
(intra-format graph)
Format:
• magic "WTAX", version 1, little-endian
• nodes (each): nodeId / mapId / name / iconPath /
position / faction restrictions
• paths (each): pathId / from+toNodeId / moneyCostCopper /
waypoints[] each with position + per-waypoint delaySec
API: WoweeTaxiLoader::save / load / exists +
WoweeTaxi::findNode / findPath / findPathBetween.
Three preset emitters showcase different graph shapes:
• makeStarter — 2 nodes + 2 paths (round-trip)
• makeRegion — 4 nodes at a 500m square + 4-path
directed ring (NW->NE->SE->SW->NW)
• makeContinent — 6 nodes hub-spoke + 3 perimeter
shortcuts; intermediate waypoints
climb to altitude 120m for visual
arc effect
CLI added (5 flags, 564 documented total now):
--gen-taxi / --gen-taxi-region / --gen-taxi-continent
--info-wtax / --validate-wtax
Validator catches: nodeId/pathId=0 + duplicates, empty node
name, non-finite positions, fromNodeId == toNodeId
(self-loop path), path references to non-existent nodes
(intra-format cross-reference resolution), negative
waypoint delays.
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| audio | ||
| auth | ||
| core | ||
| game | ||
| math | ||
| network | ||
| pipeline | ||
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