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CMakeLists.txt
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refactor(chat): decompose into modular architecture, add GM commands, fix protocol
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2026-04-12 14:59:56 +03:00 |
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test_activity_fsm.cpp
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feat(animation): decompose AnimationController into FSM-based architecture
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2026-04-05 12:27:35 +03:00 |
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test_anim_capability.cpp
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feat(animation): decompose AnimationController into FSM-based architecture
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2026-04-05 12:27:35 +03:00 |
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test_animation_ids.cpp
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feat(animation): decompose AnimationController into FSM-based architecture
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2026-04-05 12:27:35 +03:00 |
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test_blp_loader.cpp
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feat(animation): 452 named constants, 30-phase character animation state machine
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2026-04-04 23:02:53 +03:00 |
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test_chat_markup_parser.cpp
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refactor(chat): decompose into modular architecture, add GM commands, fix protocol
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2026-04-12 14:59:56 +03:00 |
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test_chat_tab_completer.cpp
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refactor(chat): decompose into modular architecture, add GM commands, fix protocol
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2026-04-12 14:59:56 +03:00 |
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test_combat_fsm.cpp
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feat(animation): decompose AnimationController into FSM-based architecture
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2026-04-05 12:27:35 +03:00 |
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test_dbc_loader.cpp
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feat(animation): 452 named constants, 30-phase character animation state machine
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2026-04-04 23:02:53 +03:00 |
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test_entity.cpp
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feat(animation): 452 named constants, 30-phase character animation state machine
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2026-04-04 23:02:53 +03:00 |
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test_frustum.cpp
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feat(animation): 452 named constants, 30-phase character animation state machine
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2026-04-04 23:02:53 +03:00 |
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test_gm_commands.cpp
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refactor(chat): decompose into modular architecture, add GM commands, fix protocol
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2026-04-12 14:59:56 +03:00 |
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test_indoor_shadows.cpp
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feat(rendering): add HiZ occlusion culling & fix WMO interior shadows
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2026-04-06 16:40:59 +03:00 |
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test_locomotion_fsm.cpp
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feat(animation): decompose AnimationController into FSM-based architecture
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2026-04-05 12:27:35 +03:00 |
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test_m2_structs.cpp
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feat(animation): 452 named constants, 30-phase character animation state machine
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2026-04-04 23:02:53 +03:00 |
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test_macro_evaluator.cpp
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refactor(chat): decompose into modular architecture, add GM commands, fix protocol
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2026-04-12 14:59:56 +03:00 |
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test_opcode_table.cpp
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feat(animation): 452 named constants, 30-phase character animation state machine
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2026-04-04 23:02:53 +03:00 |
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test_packet.cpp
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feat(animation): 452 named constants, 30-phase character animation state machine
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2026-04-04 23:02:53 +03:00 |
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test_spline.cpp
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refactor: extract spline math, consolidate packet parsing, decompose TransportManager
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2026-04-11 08:30:28 +03:00 |
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test_srp.cpp
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feat(animation): 452 named constants, 30-phase character animation state machine
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2026-04-04 23:02:53 +03:00 |
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test_transport_components.cpp
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refactor: decompose TransportManager and upgrade Entity to CatmullRom splines
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2026-04-11 09:50:38 +03:00 |
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test_transport_path_repo.cpp
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refactor: extract spline math, consolidate packet parsing, decompose TransportManager
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2026-04-11 08:30:28 +03:00 |
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test_world_map.cpp
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refactor: decompose world map into modular component architecture
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2026-04-12 09:52:51 +03:00 |
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test_world_map_coordinate_projection.cpp
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refactor: decompose world map into modular component architecture
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2026-04-12 09:52:51 +03:00 |
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test_world_map_exploration_state.cpp
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refactor: decompose world map into modular component architecture
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2026-04-12 09:52:51 +03:00 |
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test_world_map_map_resolver.cpp
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refactor: decompose world map into modular component architecture
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2026-04-12 09:52:51 +03:00 |
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test_world_map_view_state_machine.cpp
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refactor: decompose world map into modular component architecture
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2026-04-12 09:52:51 +03:00 |
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test_world_map_zone_metadata.cpp
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refactor: decompose world map into modular component architecture
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2026-04-12 09:52:51 +03:00 |