mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
- game: clear pendingNameQueries on player out-of-range and DESTROY_OBJECT so re-entering players get a fresh name query instead of being silently skipped - game: add 5s periodic name resync scan that re-queries players with empty names and no pending query, recovering from dropped CMSG_NAME_QUERY responses - warden: fix UC_ERR_MAP by moving HEAP_BASE from 0x200000 to 0x20000000; the old heap [0x200000, 0x1200000) overlapped the module at 0x400000, causing Unicorn to reject the heap mapping and abort emulator initialisation - warden: add early overlap check between module and heap regions to catch future layout bugs at init time - assets: add loadDBCOptional() which logs at DEBUG level when a DBC is absent, for files that are not distributed on all expansions - assets: use loadDBCOptional for Item.dbc (absent on Vanilla 1.12 clients) and fall back to server-sent itemInfoCache displayInfoId for NPC weapon resolution
582 lines
18 KiB
C++
582 lines
18 KiB
C++
#include "pipeline/asset_manager.hpp"
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#include "core/logger.hpp"
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#include "core/memory_monitor.hpp"
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#include <algorithm>
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#include <cstdlib>
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#include <filesystem>
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#include <fstream>
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#include <limits>
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#include <unordered_set>
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#include "stb_image.h"
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namespace wowee {
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namespace pipeline {
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namespace {
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size_t parseEnvSizeMB(const char* name) {
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const char* v = std::getenv(name);
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if (!v || !*v) {
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return 0;
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}
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char* end = nullptr;
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unsigned long long mb = std::strtoull(v, &end, 10);
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if (end == v || mb == 0) {
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return 0;
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}
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if (mb > (std::numeric_limits<size_t>::max() / (1024ull * 1024ull))) {
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return 0;
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}
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return static_cast<size_t>(mb);
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}
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size_t parseEnvCount(const char* name, size_t defValue) {
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const char* v = std::getenv(name);
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if (!v || !*v) {
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return defValue;
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}
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char* end = nullptr;
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unsigned long long n = std::strtoull(v, &end, 10);
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if (end == v || n == 0) {
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return defValue;
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}
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return static_cast<size_t>(n);
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}
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} // namespace
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AssetManager::AssetManager() = default;
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AssetManager::~AssetManager() {
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shutdown();
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}
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bool AssetManager::initialize(const std::string& dataPath_) {
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if (initialized) {
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LOG_WARNING("AssetManager already initialized");
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return true;
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}
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dataPath = dataPath_;
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overridePath_ = dataPath + "/override";
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LOG_INFO("Initializing asset manager with data path: ", dataPath);
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setupFileCacheBudget();
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std::string manifestPath = dataPath + "/manifest.json";
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if (!std::filesystem::exists(manifestPath)) {
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LOG_ERROR("manifest.json not found in: ", dataPath);
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LOG_ERROR("Run asset_extract to extract MPQ archives first");
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return false;
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}
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if (!manifest_.load(manifestPath)) {
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LOG_ERROR("Failed to load manifest");
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return false;
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}
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if (std::filesystem::is_directory(overridePath_)) {
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LOG_INFO("Override directory found: ", overridePath_);
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}
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initialized = true;
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LOG_INFO("Asset manager initialized: ", manifest_.getEntryCount(),
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" files indexed (file cache: ", fileCacheBudget / (1024 * 1024), " MB)");
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return true;
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}
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void AssetManager::setupFileCacheBudget() {
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auto& memMonitor = core::MemoryMonitor::getInstance();
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size_t recommendedBudget = memMonitor.getRecommendedCacheBudget();
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size_t dynamicBudget = (recommendedBudget * 3) / 4;
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const size_t envFixedMB = parseEnvSizeMB("WOWEE_FILE_CACHE_MB");
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const size_t envMaxMB = parseEnvSizeMB("WOWEE_FILE_CACHE_MAX_MB");
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const size_t minBudgetBytes = 256ull * 1024ull * 1024ull;
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const size_t defaultMaxBudgetBytes = 32768ull * 1024ull * 1024ull;
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const size_t maxBudgetBytes = (envMaxMB > 0)
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? (envMaxMB * 1024ull * 1024ull)
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: defaultMaxBudgetBytes;
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if (envFixedMB > 0) {
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fileCacheBudget = envFixedMB * 1024ull * 1024ull;
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if (fileCacheBudget < minBudgetBytes) {
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fileCacheBudget = minBudgetBytes;
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}
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LOG_WARNING("Asset file cache fixed via WOWEE_FILE_CACHE_MB=", envFixedMB,
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" (effective ", fileCacheBudget / (1024 * 1024), " MB)");
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} else {
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fileCacheBudget = std::clamp(dynamicBudget, minBudgetBytes, maxBudgetBytes);
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}
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}
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void AssetManager::shutdown() {
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if (!initialized) {
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return;
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}
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LOG_INFO("Shutting down asset manager");
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if (fileCacheHits + fileCacheMisses > 0) {
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float hitRate = (float)fileCacheHits / (fileCacheHits + fileCacheMisses) * 100.0f;
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LOG_INFO("File cache stats: ", fileCacheHits, " hits, ", fileCacheMisses, " misses (",
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(int)hitRate, "% hit rate), ", fileCacheTotalBytes / 1024 / 1024, " MB cached");
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}
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clearCache();
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initialized = false;
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}
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std::string AssetManager::resolveFile(const std::string& normalizedPath) const {
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// Check override directory first (for HD upgrades, custom textures)
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if (!overridePath_.empty()) {
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const auto* entry = manifest_.lookup(normalizedPath);
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if (entry && !entry->filesystemPath.empty()) {
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std::string overrideFsPath = overridePath_ + "/" + entry->filesystemPath;
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if (LooseFileReader::fileExists(overrideFsPath)) {
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return overrideFsPath;
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}
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}
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}
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// Fall back to base manifest
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return manifest_.resolveFilesystemPath(normalizedPath);
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}
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BLPImage AssetManager::loadTexture(const std::string& path) {
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if (!initialized) {
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LOG_ERROR("AssetManager not initialized");
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return BLPImage();
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}
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std::string normalizedPath = normalizePath(path);
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LOG_DEBUG("Loading texture: ", normalizedPath);
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// Check for PNG override
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BLPImage pngImage = tryLoadPngOverride(normalizedPath);
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if (pngImage.isValid()) {
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return pngImage;
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}
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std::vector<uint8_t> blpData = readFile(normalizedPath);
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if (blpData.empty()) {
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static std::unordered_set<std::string> loggedMissingTextures;
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static bool missingTextureLogSuppressed = false;
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static const size_t kMaxMissingTextureLogKeys =
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parseEnvCount("WOWEE_TEXTURE_MISS_LOG_KEYS", 400);
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if (loggedMissingTextures.size() < kMaxMissingTextureLogKeys &&
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loggedMissingTextures.insert(normalizedPath).second) {
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LOG_WARNING("Texture not found: ", normalizedPath);
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} else if (!missingTextureLogSuppressed && loggedMissingTextures.size() >= kMaxMissingTextureLogKeys) {
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LOG_WARNING("Texture-not-found warning key cache reached ", kMaxMissingTextureLogKeys,
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" entries; suppressing new unique texture-miss logs");
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missingTextureLogSuppressed = true;
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}
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return BLPImage();
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}
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BLPImage image = BLPLoader::load(blpData);
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if (!image.isValid()) {
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static std::unordered_set<std::string> loggedDecodeFails;
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static bool decodeFailLogSuppressed = false;
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static const size_t kMaxDecodeFailLogKeys =
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parseEnvCount("WOWEE_TEXTURE_DECODE_LOG_KEYS", 200);
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if (loggedDecodeFails.size() < kMaxDecodeFailLogKeys &&
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loggedDecodeFails.insert(normalizedPath).second) {
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LOG_ERROR("Failed to load texture: ", normalizedPath);
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} else if (!decodeFailLogSuppressed && loggedDecodeFails.size() >= kMaxDecodeFailLogKeys) {
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LOG_WARNING("Texture-decode warning key cache reached ", kMaxDecodeFailLogKeys,
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" entries; suppressing new unique decode-failure logs");
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decodeFailLogSuppressed = true;
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}
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return BLPImage();
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}
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LOG_DEBUG("Loaded texture: ", normalizedPath, " (", image.width, "x", image.height, ")");
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return image;
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}
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BLPImage AssetManager::tryLoadPngOverride(const std::string& normalizedPath) const {
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if (normalizedPath.size() < 4) return BLPImage();
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std::string ext = normalizedPath.substr(normalizedPath.size() - 4);
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if (ext != ".blp") return BLPImage();
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std::string fsPath = resolveFile(normalizedPath);
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if (fsPath.empty()) return BLPImage();
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// Replace .blp/.BLP extension with .png
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std::string pngPath = fsPath.substr(0, fsPath.size() - 4) + ".png";
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if (!LooseFileReader::fileExists(pngPath)) {
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return BLPImage();
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}
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int w, h, channels;
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unsigned char* pixels = stbi_load(pngPath.c_str(), &w, &h, &channels, 4);
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if (!pixels) {
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LOG_WARNING("PNG override exists but failed to load: ", pngPath);
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return BLPImage();
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}
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BLPImage image;
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image.width = w;
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image.height = h;
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image.channels = 4;
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image.format = BLPFormat::BLP2;
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image.compression = BLPCompression::ARGB8888;
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image.data.assign(pixels, pixels + (w * h * 4));
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stbi_image_free(pixels);
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LOG_INFO("PNG override loaded: ", pngPath, " (", w, "x", h, ")");
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return image;
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}
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void AssetManager::setExpansionDataPath(const std::string& path) {
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expansionDataPath_ = path;
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LOG_INFO("Expansion data path for CSV DBCs: ", expansionDataPath_);
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}
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std::shared_ptr<DBCFile> AssetManager::loadDBC(const std::string& name) {
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if (!initialized) {
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LOG_ERROR("AssetManager not initialized");
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return nullptr;
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}
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auto it = dbcCache.find(name);
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if (it != dbcCache.end()) {
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LOG_DEBUG("DBC already loaded (cached): ", name);
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return it->second;
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}
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LOG_DEBUG("Loading DBC: ", name);
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std::vector<uint8_t> dbcData;
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// Try binary DBC from extracted MPQs first (preferred source)
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{
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std::string dbcPath = "DBFilesClient\\" + name;
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dbcData = readFile(dbcPath);
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}
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// Fall back to expansion-specific CSV (e.g. Data/expansions/wotlk/db/Spell.csv)
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if (dbcData.empty() && !expansionDataPath_.empty()) {
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std::string baseName = name;
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auto dot = baseName.rfind('.');
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if (dot != std::string::npos) {
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baseName = baseName.substr(0, dot);
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}
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std::string csvPath = expansionDataPath_ + "/db/" + baseName + ".csv";
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if (std::filesystem::exists(csvPath)) {
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std::ifstream f(csvPath, std::ios::binary | std::ios::ate);
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if (f) {
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auto size = f.tellg();
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if (size > 0) {
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f.seekg(0);
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dbcData.resize(static_cast<size_t>(size));
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f.read(reinterpret_cast<char*>(dbcData.data()), size);
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LOG_INFO("Binary DBC not found, using CSV fallback: ", csvPath);
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}
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}
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}
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}
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if (dbcData.empty()) {
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LOG_WARNING("DBC not found: ", name);
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return nullptr;
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}
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auto dbc = std::make_shared<DBCFile>();
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if (!dbc->load(dbcData)) {
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LOG_ERROR("Failed to load DBC: ", name);
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return nullptr;
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}
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dbcCache[name] = dbc;
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LOG_INFO("Loaded DBC: ", name, " (", dbc->getRecordCount(), " records)");
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return dbc;
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}
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std::shared_ptr<DBCFile> AssetManager::loadDBCOptional(const std::string& name) {
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// Check cache first
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auto it = dbcCache.find(name);
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if (it != dbcCache.end()) return it->second;
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// Try binary DBC
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std::vector<uint8_t> dbcData;
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{
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std::string dbcPath = "DBFilesClient\\" + name;
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dbcData = readFile(dbcPath);
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}
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// Fall back to expansion-specific CSV
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if (dbcData.empty() && !expansionDataPath_.empty()) {
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std::string baseName = name;
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auto dot = baseName.rfind('.');
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if (dot != std::string::npos) baseName = baseName.substr(0, dot);
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std::string csvPath = expansionDataPath_ + "/db/" + baseName + ".csv";
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if (std::filesystem::exists(csvPath)) {
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std::ifstream f(csvPath, std::ios::binary | std::ios::ate);
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if (f) {
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auto size = f.tellg();
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if (size > 0) {
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f.seekg(0);
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dbcData.resize(static_cast<size_t>(size));
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f.read(reinterpret_cast<char*>(dbcData.data()), size);
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LOG_INFO("Binary DBC not found, using CSV fallback: ", csvPath);
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}
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}
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}
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}
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if (dbcData.empty()) {
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// Expected on some expansions — log at debug level only.
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LOG_DEBUG("Optional DBC not found (expected on some expansions): ", name);
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return nullptr;
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}
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auto dbc = std::make_shared<DBCFile>();
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if (!dbc->load(dbcData)) {
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LOG_ERROR("Failed to load DBC: ", name);
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return nullptr;
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}
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dbcCache[name] = dbc;
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LOG_INFO("Loaded optional DBC: ", name, " (", dbc->getRecordCount(), " records)");
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return dbc;
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}
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std::shared_ptr<DBCFile> AssetManager::getDBC(const std::string& name) const {
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auto it = dbcCache.find(name);
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if (it != dbcCache.end()) {
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return it->second;
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}
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return nullptr;
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}
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bool AssetManager::fileExists(const std::string& path) const {
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if (!initialized) {
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return false;
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}
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std::string normalized = normalizePath(path);
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return manifest_.hasEntry(normalized);
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}
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std::vector<uint8_t> AssetManager::readFile(const std::string& path) const {
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if (!initialized) {
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return {};
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}
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std::string normalized = normalizePath(path);
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// Check cache first
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{
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std::lock_guard<std::mutex> cacheLock(cacheMutex);
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auto it = fileCache.find(normalized);
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if (it != fileCache.end()) {
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it->second.lastAccessTime = ++fileCacheAccessCounter;
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fileCacheHits++;
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return it->second.data;
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}
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}
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// Read from filesystem (override dir first, then base manifest)
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std::string fsPath = resolveFile(normalized);
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if (fsPath.empty()) {
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return {};
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}
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auto data = LooseFileReader::readFile(fsPath);
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if (data.empty()) {
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LOG_WARNING("Manifest entry exists but file unreadable: ", fsPath);
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return data;
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}
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// Add to cache if within budget
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size_t fileSize = data.size();
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if (fileSize > 0 && fileSize < fileCacheBudget / 2) {
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std::lock_guard<std::mutex> cacheLock(cacheMutex);
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// Evict old entries if needed (LRU)
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while (fileCacheTotalBytes + fileSize > fileCacheBudget && !fileCache.empty()) {
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auto lru = fileCache.begin();
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for (auto it = fileCache.begin(); it != fileCache.end(); ++it) {
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if (it->second.lastAccessTime < lru->second.lastAccessTime) {
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lru = it;
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}
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}
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fileCacheTotalBytes -= lru->second.data.size();
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fileCache.erase(lru);
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}
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CachedFile cached;
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cached.data = data;
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cached.lastAccessTime = ++fileCacheAccessCounter;
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fileCache[normalized] = std::move(cached);
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fileCacheTotalBytes += fileSize;
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}
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return data;
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}
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std::vector<uint8_t> AssetManager::readFileOptional(const std::string& path) const {
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if (!initialized) {
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return {};
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}
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if (!fileExists(path)) {
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return {};
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}
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return readFile(path);
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}
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void AssetManager::clearDBCCache() {
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std::lock_guard<std::mutex> lock(cacheMutex);
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dbcCache.clear();
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LOG_INFO("Cleared DBC cache");
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}
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void AssetManager::clearCache() {
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std::lock_guard<std::mutex> lock(cacheMutex);
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dbcCache.clear();
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fileCache.clear();
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fileCacheTotalBytes = 0;
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fileCacheAccessCounter = 0;
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LOG_INFO("Cleared asset cache (DBC + file cache)");
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}
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size_t AssetManager::purgeExtractedAssets() {
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clearCache();
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if (dataPath.empty()) {
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LOG_WARNING("Cannot purge: no data path set");
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return 0;
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}
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size_t removed = 0;
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namespace fs = std::filesystem;
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// Extracted MPQ content directories
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const char* extractedDirs[] = {
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"db", "character", "creature", "terrain", "world",
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"interface", "item", "sound", "spell", "environment",
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"misc", "enUS",
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// Case variants (Windows-extracted assets)
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"Character", "Creature", "World"
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};
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for (const auto& dir : extractedDirs) {
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fs::path p = fs::path(dataPath) / dir;
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if (fs::exists(p)) {
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std::error_code ec;
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auto count = fs::remove_all(p, ec);
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if (!ec) {
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LOG_INFO("Purged: ", p.string(), " (", count, " entries)");
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removed += count;
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} else {
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LOG_WARNING("Failed to remove ", p.string(), ": ", ec.message());
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}
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}
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}
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// Root manifest
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fs::path manifestPath = fs::path(dataPath) / "manifest.json";
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if (fs::exists(manifestPath)) {
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std::error_code ec;
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fs::remove(manifestPath, ec);
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if (!ec) {
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LOG_INFO("Purged: ", manifestPath.string());
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++removed;
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}
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}
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// Override directory
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if (!overridePath_.empty() && fs::exists(overridePath_)) {
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std::error_code ec;
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auto count = fs::remove_all(overridePath_, ec);
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if (!ec) {
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LOG_INFO("Purged: ", overridePath_, " (", count, " entries)");
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removed += count;
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}
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}
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// HD texture packs
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fs::path hdPath = fs::path(dataPath) / "hd";
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if (fs::exists(hdPath)) {
|
|
std::error_code ec;
|
|
auto count = fs::remove_all(hdPath, ec);
|
|
if (!ec) {
|
|
LOG_INFO("Purged: ", hdPath.string(), " (", count, " entries)");
|
|
removed += count;
|
|
}
|
|
}
|
|
|
|
// Per-expansion extracted assets, manifests, and overlays
|
|
fs::path expansionsDir = fs::path(dataPath) / "expansions";
|
|
if (fs::is_directory(expansionsDir)) {
|
|
for (auto& expEntry : fs::directory_iterator(expansionsDir)) {
|
|
if (!expEntry.is_directory()) continue;
|
|
fs::path expDir = expEntry.path();
|
|
|
|
// Extracted assets
|
|
fs::path assetsDir = expDir / "assets";
|
|
if (fs::exists(assetsDir)) {
|
|
std::error_code ec;
|
|
auto count = fs::remove_all(assetsDir, ec);
|
|
if (!ec) {
|
|
LOG_INFO("Purged: ", assetsDir.string(), " (", count, " entries)");
|
|
removed += count;
|
|
}
|
|
}
|
|
|
|
// Expansion manifest
|
|
fs::path expManifest = expDir / "manifest.json";
|
|
if (fs::exists(expManifest)) {
|
|
std::error_code ec;
|
|
fs::remove(expManifest, ec);
|
|
if (!ec) {
|
|
LOG_INFO("Purged: ", expManifest.string());
|
|
++removed;
|
|
}
|
|
}
|
|
|
|
// Overlay
|
|
fs::path overlayDir = expDir / "overlay";
|
|
if (fs::exists(overlayDir)) {
|
|
std::error_code ec;
|
|
auto count = fs::remove_all(overlayDir, ec);
|
|
if (!ec) {
|
|
LOG_INFO("Purged: ", overlayDir.string(), " (", count, " entries)");
|
|
removed += count;
|
|
}
|
|
}
|
|
|
|
// Generated CSVs
|
|
fs::path dbDir = expDir / "db";
|
|
if (fs::is_directory(dbDir)) {
|
|
for (auto& f : fs::directory_iterator(dbDir)) {
|
|
if (f.path().extension() == ".csv") {
|
|
std::error_code ec;
|
|
fs::remove(f.path(), ec);
|
|
if (!ec) ++removed;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Reset manifest state so initialize() knows it needs re-extraction
|
|
manifest_ = AssetManifest();
|
|
initialized = false;
|
|
|
|
LOG_INFO("Purge complete: ", removed, " entries removed from ", dataPath);
|
|
return removed;
|
|
}
|
|
|
|
std::string AssetManager::normalizePath(const std::string& path) const {
|
|
std::string normalized = path;
|
|
std::replace(normalized.begin(), normalized.end(), '/', '\\');
|
|
std::transform(normalized.begin(), normalized.end(), normalized.begin(),
|
|
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
|
|
return normalized;
|
|
}
|
|
|
|
} // namespace pipeline
|
|
} // namespace wowee
|