Kelsidavis-WoWee/src
Kelsi 3e6de8485b Fix ground clutter height sampling and terrain shader GPU crash
- Fix HeightMap::getHeight() to use interleaved 17-wide row layout
  matching MCVT storage (was using wrong 9-wide contiguous indexing)
- Guard terrain bump mapping normalize against zero-length vectors
  to prevent NaN propagation and GPU faults
2026-02-23 06:46:31 -08:00
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audio Fix voice gender using server data and update loading screen UI 2026-02-23 06:22:30 -08:00
auth Fix movement/warden packet noise and party kill opcode mapping 2026-02-20 02:19:17 -08:00
core Fix voice gender using server data and update loading screen UI 2026-02-23 06:22:30 -08:00
game Handle SMSG_GAMEOBJECT_CUSTOM_ANIM to unfreeze gameobjects on use 2026-02-23 05:39:02 -08:00
network Optimize world socket buffer handling and logging 2026-02-22 08:16:54 -08:00
pipeline Fix ground clutter height sampling and terrain shader GPU crash 2026-02-23 06:46:31 -08:00
rendering Fix voice gender using server data and update loading screen UI 2026-02-23 06:22:30 -08:00
ui Show target buffs/debuffs on target frame and fix stance error message 2026-02-23 06:37:15 -08:00
main.cpp Optimize logging overhead and character animation threading 2026-02-22 06:32:49 -08:00