Kelsidavis-WoWee/src/game
Kelsi ea05e49ceb Fix vendor buying, improve character select, parallelize WMO culling, and optimize collision
- Fix CMSG_BUY_ITEM count field from uint8 to uint32 (server silently dropped undersized packets)
- Character select screen: remember last selected character, two-column layout with details panel, double-click to enter world, responsive window sizing
- Fix stale character data between logins by replacing static init flag with per-character GUID tracking
- Parallelize WMO visibility culling across worker threads (same pattern as M2 renderer)
- Optimize WMO collision queries with world-space group bounds early rejection in getFloorHeight, checkWallCollision, isInsideWMO, and raycastBoundingBoxes
- Reduce camera ground samples from 5 to 3 movement-aligned probes
- Add WMO interior lighting, unlit materials, vertex color multiply, and alpha blending support
2026-02-07 15:29:19 -08:00
..
character.cpp Add 3D character model preview to character creation screen 2026-02-05 14:58:45 -08:00
entity.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
game_handler.cpp Fix vendor buying, improve character select, parallelize WMO culling, and optimize collision 2026-02-07 15:29:19 -08:00
inventory.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
npc_manager.cpp Fix faction hostility using Faction.dbc base reputation for neutral-flagged hostile mobs 2026-02-06 17:15:46 -08:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
world.cpp Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00
world_packets.cpp Fix vendor buying, improve character select, parallelize WMO culling, and optimize collision 2026-02-07 15:29:19 -08:00
zone_manager.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00